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pong is a loot now
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parent
37cf129165
commit
0b175d1332
7 changed files with 42 additions and 4 deletions
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@ -13,6 +13,7 @@ namespace ShiftOS.Frontend.Apps
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[WinOpen("{WO_PONG}")]
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[DefaultTitle("{TITLE_PONG}")]
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[DefaultIcon("iconPong")]
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[RequiresUpgrade("pong")]
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public class Pong : GUI.Control, IShiftOSWindow
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{
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public Pong()
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20
ShiftOS.Frontend/Properties/Resources.Designer.cs
generated
20
ShiftOS.Frontend/Properties/Resources.Designer.cs
generated
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@ -146,15 +146,17 @@ namespace ShiftOS.Frontend.Properties {
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///[
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/// {
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/// FriendlyName: "Force Heartbeat",
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/// LootName: "sploitset_keepalive",
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/// LootName: "sploitset_keepalive.stp",
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/// Rarity: 1,
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/// PointTo: "sploitset_keepalive",
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/// ID: "sploitset_keepalive"
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/// },
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/// {
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/// FriendlyName: "SSHardline",
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/// LootName: "sploitset_sshardline",
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/// LootName: "sploitset_sshardline.stp",
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/// Rarity: 1,
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/// PointTo: "sploitset_sshardline",
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/// ID: "sploitset_keepalive"
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/// }
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///].
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/// </summary>
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@ -194,6 +196,20 @@ namespace ShiftOS.Frontend.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {
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/// Name: "Pong",
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/// Description: "It's a game so good we made you play it all the time in ShiftOS 0.0.x, 0.1.x and 1.0. It's only natural that we'd sleep Pong into the game again somehow, right?",
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/// SourceType: "ShiftoriumUpgrade",
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/// Source: "pong"
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///}.
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/// </summary>
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public static string pong {
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get {
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return ResourceManager.GetString("pong", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to /* ShiftOS Ports data file
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/// *
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@ -151,6 +151,9 @@
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<data name="Exploits" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\Exploits.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="pong" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\pong.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
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</data>
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<data name="sploitset_keepalive" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\sploitset_keepalive.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
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</data>
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@ -18,5 +18,11 @@
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Rarity: 1,
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PointTo: "sploitset_sshardline",
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ID: "sploitset_keepalive"
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}
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]
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},
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{
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FriendlyName: "Pong",
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LootName: "pong.stp",
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Rarity: 10, //Easter egg.
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PointTo: "pong",
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ID: "pong"
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}]
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@ -10,5 +10,10 @@
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Cost: 1000000000,
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Description: "lolyouarentsupposedtobeabletobuythis",
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Dependencies: "thisupgradeshouldneverexistever",
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},
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{
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Name: "Pong",
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Cost: 0,
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Dependencies: "pong",
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}
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]
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6
ShiftOS.Frontend/Resources/pong.txt
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6
ShiftOS.Frontend/Resources/pong.txt
Normal file
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@ -0,0 +1,6 @@
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{
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Name: "Pong",
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Description: "It's a game so good we made you play it all the time in ShiftOS 0.0.x, 0.1.x and 1.0. It's only natural that we'd sleep Pong into the game again somehow, right?",
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SourceType: "ShiftoriumUpgrade",
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Source: "pong"
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}
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@ -194,6 +194,7 @@
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<None Include="Resources\LootInfo.txt" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\pong.txt" />
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<Content Include="Resources\Ports.txt" />
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<Content Include="Resources\Payloads.txt" />
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<Content Include="Resources\Exploits.txt" />
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