ShiftOS_TheReturn/ShiftOS.Server.WebAdmin/Properties/Resources.Designer.cs

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/*
* MIT License
*
* Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
//------------------------------------------------------------------------------
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// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ShiftOS.Server.WebAdmin.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ShiftOS.Server.WebAdmin.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
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/// <summary>
/// Looks up a localized string similar to &lt;h3&gt;Create/edit chat&lt;/h3&gt;
///
///&lt;p&gt;Please fill out the details below for your channel list to be modified.&lt;/p&gt;
///
///{form}.
/// </summary>
internal static string ChatEditTemplate {
get {
return ResourceManager.GetString("ChatEditTemplate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt;h3&gt;Chats&lt;/h3&gt;
///
///&lt;p&gt;On this page you can find a list of all chats in the system. Chats are a part of the multi-user domain that allows online players to talk to eachother in the &apos;MUD Chat&apos; application.&lt;/p&gt;
///
///&lt;p&gt;If you have a Discord server for your multi-user domain, you can also designate a ShiftOS chat to listen on a specific channel on your server. You will need to create a Discord Bot Token and specify the ID of the channel you want tolisten to.&lt;/p&gt;
///
///&lt;p&gt;Once the chat is set up, you should see a bot [rest of string was truncated]&quot;;.
/// </summary>
internal static string ChatListView {
get {
return ResourceManager.GetString("ChatListView", resourceCulture);
}
}
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/// <summary>
/// Looks up a localized string similar to &lt;h3&gt;{listtitle}&lt;/h3&gt;
///
///&lt;p&gt;{listdesc}&lt;/p&gt;
///
///{list}.
/// </summary>
internal static string GenericTableList {
get {
return ResourceManager.GetString("GenericTableList", resourceCulture);
}
}
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/// <summary>
/// Looks up a localized string similar to &lt;html&gt;
/// &lt;head&gt;
/// &lt;title&gt;Multi-user domain &amp;bull; ShiftOS&lt;/title&gt;
/// &lt;link rel=&quot;stylesheet&quot; href=&quot;https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/css/bootstrap.min.css&quot; integrity=&quot;sha384-BVYiiSIFeK1dGmJRAkycuHAHRg32OmUcww7on3RYdg4Va+PmSTsz/K68vbdEjh4u&quot; crossorigin=&quot;anonymous&quot;&gt;
///
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/// &lt;link rel=&quot;stylesheet&quot; href=&quot;http://getshiftos.ml/css/theme.css&quot;/&gt;
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///
/// &lt;!-- Latest compiled and minified JavaScript --&gt;
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/// &lt;script src=&quot;https://code.jquery.com/jquery-3.1.1.js&quot; integrity=&quot;sha256-16cdPddA6VdVInumRGo6IbivbERE8p7C [rest of string was truncated]&quot;;.
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/// </summary>
internal static string HtmlTemplate {
get {
return ResourceManager.GetString("HtmlTemplate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt;h3&gt;Access denied.&lt;/h3&gt;
///
///&lt;p&gt;You require a higher authentication level to access this part of the multi-user domain. Please enter the username and password of whom has access to this sector.&lt;/p&gt;
///
///&lt;form method=&quot;post&quot; action=&quot;&quot;&gt;
/// &lt;table class=&quot;table&quot;&gt;
/// &lt;tr&gt;
/// &lt;td&gt;&lt;strong&gt;Username:&lt;/strong&gt;&lt;/td&gt;
/// &lt;td&gt;&lt;input class=&quot;form-control&quot; type=&quot;text&quot; name=&quot;username&quot;/&gt;&lt;/td&gt;
/// &lt;/tr&gt;
/// &lt;tr&gt;
/// &lt;td&gt;&lt;strong&gt;Password:&lt;/strong&gt;&lt;/td&gt;
/// &lt;td&gt;&lt;input class=&quot;form-control&quot; type=&quot;password&quot; name=&quot;password&quot;/&gt;&lt;/td&gt;
/// &lt;/tr [rest of string was truncated]&quot;;.
/// </summary>
internal static string LoginView {
get {
return ResourceManager.GetString("LoginView", resourceCulture);
}
}
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/// <summary>
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/// Looks up a localized string similar to &lt;h3&gt;No users found.&lt;/h3&gt;
///
///&lt;p&gt;Your multi-user domain is newly-created. Before you can use the admin panel, you must create a ShiftOS user to act as the administrator of the MUD.&lt;/p&gt;
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///
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///{user_create_form}.
/// </summary>
internal static string NoUsersFound {
get {
return ResourceManager.GetString("NoUsersFound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt;h1&gt;Initial setup&lt;/h1&gt;
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///
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///&lt;p&gt;This multi-user domain contains some users, however none of them are administrators. Please choose your user to make it an admin.&lt;/p&gt;
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///
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///{savelist}.
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/// </summary>
internal static string SetupView {
get {
return ResourceManager.GetString("SetupView", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt;h3&gt;System status&lt;/h3&gt;
///
///&lt;p&gt;Below is a summary of this multi-user domain&apos;s status.&lt;/p&gt;
///
///&lt;div class=&quot;row&quot;&gt;
/// &lt;div class=&quot;col-xs-6&quot;&gt;
/// &lt;h4&gt;MUD stats&lt;/h4&gt;
/// &lt;ul&gt;
/// &lt;li&gt;This server is worth &lt;strong&gt;{cp_worth}&lt;/strong&gt; Codepoints.&lt;/li&gt;
/// &lt;li&gt;This server has &lt;strong&gt;{user_count}&lt;/strong&gt; players registered.&lt;/li&gt;
/// &lt;/ul&gt;
/// &lt;/div&gt;
/// &lt;div class=&quot;col-xs-6&quot;&gt;
/// &lt;h4&gt;System environment&lt;/h4&gt;
/// &lt;ul&gt;
/// &lt;li&gt;&lt;strong&gt;Current system time:&lt;/strong&gt; {system_time}&lt;/li&gt;
/// &lt;/ul&gt;
/// &lt;/div&gt;
///&lt;/div&gt;.
/// </summary>
internal static string Status {
get {
return ResourceManager.GetString("Status", resourceCulture);
}
}
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}
}