ShiftDock! This is the dock i created as a mod, i have implemented it
into ShiftOS! The program is mostly stable but needs afew small fixes
that i will fix. The design of the settings menu also needs work.
This commit fixes some major bugs, atleast I hope so, that caused
ShiftOS to be unplayable. The bugs I'm talking about are the inability
to find the xulrunner, MichaelsMovableControls.dll, and
SkyBound.Gecko.dll files.
I also fixed a minor bug where when .smf files are loaded in the File
Skimmer or Desktop, the modloader would read the code rather than
opening the file.
Rest in Pieces, Trident! I've converted the Internet Browser to Gecko,
the Firefox Rendering Engine. Virtually no code has been changed (unless
you include the other stuff I'm working on like FullScreenLogin.vb)
Improved SRIP mod communication system and tested with mod, will soon
release mod template files and documentation. Currently only has 4
commands, please add more. This is a starter.
Fixed a bug with the File Skimmer, as well as adding a FullScreen Login
Screen test that can be utilized using the "test fullscreen login"
terminal command. There's also a "test fullscreen login customizer"
command to test the Customization Options for the login screen, though I
haven't even gotten close to completing that.
I've also referenced another DLL, one that I made called
"MichaelsMovableControlSuite.dll" that contains movable variations of
Windows Forms Controls. By movable, I mean that at run-time, the user
can drag these controls around, however some functions (such as the
ability to type in a MovableTextBox) have been disabled. These controls
are used for the Login Screen customizer.
This commit adds last-minute bugfixes and features such as a new
Terminal command to turn the Advanced App Launcher on or off. It also
fixes a skinning bug with Catalyst's classic App Launcher menu item.
LOADS of experimental stuff with Catalyst, Skinning and more!
Why not create a Sounds directory in your Skins\Loaded directory, and
stick a few .wav files in? Preferrably an infobox.wav, startup.wav and
shutdown.wav. Soon, there will be ways of adding these files in-game
through the Shifter, don't worry. Also, a Catalyst Story can be found in
Helper.vb in the form of a string array.
Added a new Speech Synth system using the .NET Framework's Speech Synth
API. To utilize this system, I've added 3 new functions in Helper.vb
called speak(Text As String), speakInfoBox(Title As String, Text As
String) and speakOnTerminal(Text As String) as well as 2 new Terminal
cmdlets, one called speak 'Text in Single Quotes' and speak_Infobox
'Title' 'Text'. These two commands should not be bundled with the full
release of 0.0.9.
I've also fixed a bug with the Advanced App Launcher, where the AAL
would not close unless you clicked "Applications" or clicked an option
in the AAL. Now, clicking the Desktop Panel and Desktop will close the
AAL. I have yet to figure out the Skin Loader AAL loading issue (Can't
run Skin Loader from the AAL), but that'll be my next bugfix.
Fixed a huge skinning bug, along with adding a few new features (Infobox
tries to find a .wav file to play when it starts up. If there isn't any,
it doesn't play a sound.)