diff --git a/ShiftOS/Paths.vb b/ShiftOS/Paths.vb index 57bb689..beb1477 100644 --- a/ShiftOS/Paths.vb +++ b/ShiftOS/Paths.vb @@ -5,11 +5,14 @@ ' Paths: ' Root path - Paths.root - DO NOT USE UNLESS NECISARY (Opening files from the file skimmer, blocking the user from going above C:\ShiftOS, ect) ' Software Data - Paths.progdata - This is the base path for all program data. If you are adding a folder to this path, add a variable in here - ' AdvStart - Paths.advdata - I'm not fully sure what this does + ' AdvStart - Paths.advda - Stores stuff like recent files, for example if you go to Paths.advstart\Recent in Explorer, you'll see the same files you see in the Advanced AL's Recent section. ' Knowledge Input Data - Paths.kidata - Knowledge Input uses this to save your lists of words you've found ' Shiftnet Data - Paths.shiftnetdata - This is where the shiftnet currently saves it's history ' Download Manager Data - Paths.dnldata - Not sure what this does ' Save Data - Paths.savedata - The game has it's save file in here + ' Skin Directory - Paths.skindir - Self explanatory. + ' Loaded Skin Directory - Paths.loadedSkin - Where the contents of .skn files are extracted to. + ' Sound Directory - Paths.sounddir - Where sound files (such as Infobox chime) are stored, coming soon. ' Home Directory - Paths.home - This is the folder that contains all the user's files ' Desktop - Paths.desktop - All the files that appear on your desktop should be stored here ' Documents - Paths.documents - The documents folder is where the user puts their documents @@ -20,7 +23,7 @@ - + 'Declaration Hierarchy Public root As String = "C:\ShiftOS\" 'Do NOT use this unless it is for files that must go DIRECTLY in C:\ShiftOS\ @@ -33,6 +36,12 @@ Public savedata As String = root & "Shiftum42\" + Public skindir As String = savedata & "Skins\" + + Public loadedskin As String = skindir & "Loaded\" + + Public sounddir As String = loadedskin & "Sound Files\" + Public home As String = root & "Home\" Public desktop As String = home & "Desktop\"