using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShiftOS.Engine { public class SaveSystem { public static string gameDir { get { return Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "ShiftOS-Rewind"); } } public static string fontDir { get { return gameDir + "\\Fonts"; } } } }