Added the Engine (yay!)

This commit is contained in:
FloppyDiskDrive 2017-09-23 17:28:13 -05:00
parent fc1a5037e8
commit f08998364e
11 changed files with 678 additions and 38 deletions

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ShiftOS.Engine.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ShiftOS.Engine.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Symbolinfo {
get {
object obj = ResourceManager.GetObject("Symbolinfo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Symbolinfo" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Symbolinfo.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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namespace ShiftOS.Engine.Templates
{
partial class InfoboxTemplate
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.label1 = new System.Windows.Forms.Label();
this.button2 = new System.Windows.Forms.Button();
this.button1 = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// pictureBox1
//
this.pictureBox1.Image = global::ShiftOS.Engine.Properties.Resources.Symbolinfo;
this.pictureBox1.Location = new System.Drawing.Point(15, 17);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(80, 70);
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBox1.TabIndex = 0;
this.pictureBox1.TabStop = false;
//
// label1
//
this.label1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Lucida Console", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label1.Location = new System.Drawing.Point(114, 40);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(115, 15);
this.label1.TabIndex = 1;
this.label1.Text = "Generic Body";
//
// button2
//
this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.button2.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button2.Font = new System.Drawing.Font("Lucida Console", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button2.Location = new System.Drawing.Point(194, 122);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(116, 27);
this.button2.TabIndex = 3;
this.button2.Text = "No";
this.button2.UseVisualStyleBackColor = true;
//
// button1
//
this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button1.Font = new System.Drawing.Font("Lucida Console", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button1.Location = new System.Drawing.Point(51, 122);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(116, 27);
this.button1.TabIndex = 4;
this.button1.Text = "Yes";
this.button1.UseVisualStyleBackColor = true;
//
// InfoboxTemplate
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.button1);
this.Controls.Add(this.button2);
this.Controls.Add(this.label1);
this.Controls.Add(this.pictureBox1);
this.Name = "InfoboxTemplate";
this.Size = new System.Drawing.Size(367, 177);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button1;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ShiftOS.Engine.Templates
{
public partial class InfoboxTemplate : UserControl
{
public int buttonResult;
public InfoboxTemplate(buttonType type)
{
InitializeComponent();
switch (type)
{
case buttonType.OK:
button1.Text = "OK";
button2.Visible = false;
button1.Location = new Point(117, 122);
}
}
public enum buttonType
{
YesNo,
OK,
OKCancel,
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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namespace ShiftOS.Engine.Templates
{
partial class WindowTemplate
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Text = "WindowTemplate";
}
#endregion
}
}

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@ -0,0 +1,20 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ShiftOS.Engine.Templates
{
public partial class WindowTemplate : Form
{
public WindowTemplate()
{
InitializeComponent();
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View file

@ -51,9 +51,9 @@ namespace ShiftOS.Main
this.FormBorderStyle = FormBorderStyle.None; this.FormBorderStyle = FormBorderStyle.None;
this.WindowState = FormWindowState.Maximized; this.WindowState = FormWindowState.Maximized;
if (Directory.Exists("C:\\ShiftOS")) if (Directory.Exists("C:\\ShiftOS-Rewind"))
{ {
if (File.ReadAllText("C:/ShiftOS/Shiftum42/HDAccess.sft") == actualshiftversion) if (File.ReadAllText("C:/ShiftOS-Rewind/Shiftum42/HDAccess.sft") == actualshiftversion)
{ {
//ShiftOSDesktop.Show(); //ShiftOSDesktop.Show();
conversationtimer.Start(); conversationtimer.Start();
@ -69,9 +69,9 @@ namespace ShiftOS.Main
} }
else else
{ {
oldversion = System.IO.File.ReadAllText("C:/ShiftOS/Shiftum42/HDAccess.sft"); oldversion = System.IO.File.ReadAllText("C:/ShiftOS-Rewind/Shiftum42/HDAccess.sft");
upgraded = true; upgraded = true;
System.IO.Directory.Delete("C:/ShiftOS/", true); System.IO.Directory.Delete("C:/ShiftOS-Rewind/", true);
backgroundWorker1.RunWorkerAsync(); backgroundWorker1.RunWorkerAsync();
conversationtimer.Start(); conversationtimer.Start();
hackeffecttimer.Start(); hackeffecttimer.Start();
@ -253,14 +253,14 @@ namespace ShiftOS.Main
case 1: case 1:
case 2: case 2:
textgeninput.Text = textgeninput.Text + "C:/Home"; textgeninput.Text = textgeninput.Text + "C:/Home";
if ((!System.IO.Directory.Exists("C:/ShiftOS/Home"))) if ((!System.IO.Directory.Exists("C:/ShiftOS-Rewind/Home")))
System.IO.Directory.CreateDirectory("C:/ShiftOS/Home"); System.IO.Directory.CreateDirectory("C:/ShiftOS-Rewind/Home");
break; break;
case 3: case 3:
case 4: case 4:
textgeninput.Text = textgeninput.Text + "C:/Home/Documents"; textgeninput.Text = textgeninput.Text + "C:/Home/Documents";
if ((!System.IO.Directory.Exists("C:/ShiftOS/Home/Documents"))) if ((!System.IO.Directory.Exists("C:/ShiftOS-Rewind/Home/Documents")))
System.IO.Directory.CreateDirectory("C:/ShiftOS/Home/Documents"); System.IO.Directory.CreateDirectory("C:/ShiftOS-Rewind/Home/Documents");
break; break;
case 5: case 5:
case 6: case 6:
@ -268,35 +268,35 @@ namespace ShiftOS.Main
case 8: case 8:
case 9: case 9:
textgeninput.Text = textgeninput.Text + "C:/Home/Documents/ShiftOSInfo.txt"; textgeninput.Text = textgeninput.Text + "C:/Home/Documents/ShiftOSInfo.txt";
fs = File.Create("C:/ShiftOS/Home/Documents/ShiftOSInfo.txt"); fs = File.Create("C:/ShiftOS-Rewind/Home/Documents/ShiftOSInfo.txt");
fs.Close(); fs.Close();
break; break;
case 10: case 10:
case 11: case 11:
case 12: case 12:
textgeninput.Text = textgeninput.Text + "C:/Home/Music"; textgeninput.Text = textgeninput.Text + "C:/Home/Music";
if ((!System.IO.Directory.Exists("C:/ShiftOS/Home/Music"))) if ((!System.IO.Directory.Exists("C:/ShiftOS-Rewind/Home/Music")))
System.IO.Directory.CreateDirectory("C:/ShiftOS/Home/Music"); System.IO.Directory.CreateDirectory("C:/ShiftOS-Rewind/Home/Music");
break; break;
case 13: case 13:
case 14: case 14:
case 15: case 15:
textgeninput.Text = textgeninput.Text + "C:/Home/Pictures"; textgeninput.Text = textgeninput.Text + "C:/Home/Pictures";
if ((!System.IO.Directory.Exists("C:/ShiftOS/Home/Pictures"))) if ((!System.IO.Directory.Exists("C:/ShiftOS-Rewind/Home/Pictures")))
System.IO.Directory.CreateDirectory("C:/ShiftOS/Home/Pictures"); System.IO.Directory.CreateDirectory("C:/ShiftOS-Rewind/Home/Pictures");
break; break;
case 16: case 16:
case 17: case 17:
case 18: case 18:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42";
if ((!System.IO.Directory.Exists("C:/ShiftOS/Shiftum42"))) if ((!System.IO.Directory.Exists("C:/ShiftOS-Rewind/Shiftum42")))
System.IO.Directory.CreateDirectory("C:/ShiftOS/Shiftum42"); System.IO.Directory.CreateDirectory("C:/ShiftOS-Rewind/Shiftum42");
break; break;
case 19: case 19:
case 20: case 20:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers";
if ((!System.IO.Directory.Exists("C:/ShiftOS/Shiftum42/Drivers"))) if ((!System.IO.Directory.Exists("C:/ShiftOS-Rewind/Shiftum42/Drivers")))
System.IO.Directory.CreateDirectory("C:/ShiftOS/Shiftum42/Drivers"); System.IO.Directory.CreateDirectory("C:/ShiftOS-Rewind/Shiftum42/Drivers");
break; break;
case 21: case 21:
case 22: case 22:
@ -306,7 +306,7 @@ namespace ShiftOS.Main
case 26: case 26:
case 27: case 27:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers/HDD.dri"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers/HDD.dri";
fs = File.Create("C:/ShiftOS/Shiftum42/Drivers/HDD.dri"); fs = File.Create("C:/ShiftOS-Rewind/Shiftum42/Drivers/HDD.dri");
fs.Close(); fs.Close();
break; break;
case 28: case 28:
@ -318,7 +318,7 @@ namespace ShiftOS.Main
case 34: case 34:
case 35: case 35:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers/Keyboard.dri"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers/Keyboard.dri";
fs = File.Create("C:/ShiftOS/Shiftum42/Drivers/Keyboard.dri"); fs = File.Create("C:/ShiftOS-Rewind/Shiftum42/Drivers/Keyboard.dri");
fs.Close(); fs.Close();
break; break;
case 36: case 36:
@ -331,7 +331,7 @@ namespace ShiftOS.Main
case 43: case 43:
case 44: case 44:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers/Monitor.dri"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers/Monitor.dri";
fs = File.Create("C:/ShiftOS/Shiftum42/Drivers/Monitor.dri"); fs = File.Create("C:/ShiftOS-Rewind/Shiftum42/Drivers/Monitor.dri");
fs.Close(); fs.Close();
break; break;
case 45: case 45:
@ -343,7 +343,7 @@ namespace ShiftOS.Main
case 51: case 51:
case 52: case 52:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers/Mouse.dri"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers/Mouse.dri";
fs = File.Create("C:/ShiftOS/Shiftum42/Drivers/Mouse.dri"); fs = File.Create("C:/ShiftOS-Rewind/Shiftum42/Drivers/Mouse.dri");
fs.Close(); fs.Close();
break; break;
case 53: case 53:
@ -355,7 +355,7 @@ namespace ShiftOS.Main
case 59: case 59:
case 60: case 60:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers/Printer.dri"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Drivers/Printer.dri";
fs = File.Create("C:/ShiftOS/Shiftum42/Drivers/Printer.dri"); fs = File.Create("C:/ShiftOS-Rewind/Shiftum42/Drivers/Printer.dri");
fs.Close(); fs.Close();
break; break;
case 61: case 61:
@ -367,8 +367,8 @@ namespace ShiftOS.Main
case 67: case 67:
case 68: case 68:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Languages/"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Languages/";
if ((!System.IO.Directory.Exists("C:/ShiftOS/Shiftum42/Languages/"))) if ((!System.IO.Directory.Exists("C:/ShiftOS-Rewind/Shiftum42/Languages/")))
System.IO.Directory.CreateDirectory("C:/ShiftOS/Shiftum42/Languages/"); System.IO.Directory.CreateDirectory("C:/ShiftOS-Rewind/Shiftum42/Languages/");
break; break;
case 69: case 69:
case 70: case 70:
@ -379,7 +379,7 @@ namespace ShiftOS.Main
case 75: case 75:
case 76: case 76:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Languages/English.lang"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/Languages/English.lang";
fs = File.Create("C:/ShiftOS/Shiftum42/Languages/English.lang"); fs = File.Create("C:/ShiftOS-Rewind/Shiftum42/Languages/English.lang");
fs.Close(); fs.Close();
break; break;
case 77: case 77:
@ -391,9 +391,9 @@ namespace ShiftOS.Main
case 83: case 83:
case 84: case 84:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/HDAccess.sft"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/HDAccess.sft";
fs = File.Create("C:/ShiftOS/Shiftum42/HDAccess.sft"); fs = File.Create("C:/ShiftOS-Rewind/Shiftum42/HDAccess.sft");
fs.Close(); fs.Close();
System.IO.StreamWriter objWriter = new System.IO.StreamWriter("C:/ShiftOS/Shiftum42/HDAccess.sft", false); System.IO.StreamWriter objWriter = new System.IO.StreamWriter("C:/ShiftOS-Rewind/Shiftum42/HDAccess.sft", false);
objWriter.Write(actualshiftversion); objWriter.Write(actualshiftversion);
objWriter.Close(); objWriter.Close();
break; break;
@ -403,7 +403,7 @@ namespace ShiftOS.Main
case 88: case 88:
case 89: case 89:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/ShiftGUI.sft"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/ShiftGUI.sft";
fs = File.Create("C:/ShiftOS/Shiftum42/ShiftGUI.sft"); fs = File.Create("C:/ShiftOS-Rewind/Shiftum42/ShiftGUI.sft");
fs.Close(); fs.Close();
break; break;
case 90: case 90:
@ -411,7 +411,7 @@ namespace ShiftOS.Main
case 92: case 92:
case 93: case 93:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/SKernal.sft"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/SKernal.sft";
fs = File.Create("C:/ShiftOS/Shiftum42/SKernal.sft"); fs = File.Create("C:/ShiftOS-Rewind/Shiftum42/SKernal.sft");
fs.Close(); fs.Close();
break; break;
case 94: case 94:
@ -419,7 +419,7 @@ namespace ShiftOS.Main
case 96: case 96:
case 97: case 97:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/SRead.sft"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/SRead.sft";
fs = File.Create("C:/ShiftOS/Shiftum42/SRead.sft"); fs = File.Create("C:/ShiftOS-Rewind/Shiftum42/SRead.sft");
fs.Close(); fs.Close();
break; break;
case 98: case 98:
@ -427,7 +427,7 @@ namespace ShiftOS.Main
case 100: case 100:
case 101: case 101:
textgeninput.Text = textgeninput.Text + "C:/Shiftum42/SWrite.sft"; textgeninput.Text = textgeninput.Text + "C:/Shiftum42/SWrite.sft";
fs = File.Create("C:/ShiftOS/Shiftum42/SWrite.sft"); fs = File.Create("C:/ShiftOS-Rewind/Shiftum42/SWrite.sft");
fs.Close(); fs.Close();
break; break;
} }
@ -442,15 +442,15 @@ namespace ShiftOS.Main
case 232: case 232:
textgeninput.Text = rtext + "100%" + Environment.NewLine + Environment.NewLine + "ShiftOS Installation Complete!"; textgeninput.Text = rtext + "100%" + Environment.NewLine + Environment.NewLine + "ShiftOS Installation Complete!";
PlaySound(Properties.Resources.typesound); PlaySound(Properties.Resources.typesound);
if ((!System.IO.Directory.Exists("C:/ShiftOS/SoftwareData/"))) if ((!System.IO.Directory.Exists("C:/ShiftOS-Rewind/SoftwareData/")))
System.IO.Directory.CreateDirectory("C:/ShiftOS/SoftwareData/"); System.IO.Directory.CreateDirectory("C:/ShiftOS-Rewind/SoftwareData/");
if ((!System.IO.Directory.Exists("C:/ShiftOS/SoftwareData/KnowledgeInput"))) if ((!System.IO.Directory.Exists("C:/ShiftOS-Rewind/SoftwareData/KnowledgeInput")))
System.IO.Directory.CreateDirectory("C:/ShiftOS/SoftwareData/KnowledgeInput"); System.IO.Directory.CreateDirectory("C:/ShiftOS-Rewind/SoftwareData/KnowledgeInput");
fs = File.Create("C:/ShiftOS/SoftwareData/KnowledgeInput/Animals.lst"); fs = File.Create("C:/ShiftOS-Rewind/SoftwareData/KnowledgeInput/Animals.lst");
fs.Close(); fs.Close();
fs = File.Create("C:/ShiftOS/SoftwareData/KnowledgeInput/Fruits.lst"); fs = File.Create("C:/ShiftOS-Rewind/SoftwareData/KnowledgeInput/Fruits.lst");
fs.Close(); fs.Close();
fs = File.Create("C:/ShiftOS/SoftwareData/KnowledgeInput/Countries.lst"); fs = File.Create("C:/ShiftOS-Rewind/SoftwareData/KnowledgeInput/Countries.lst");
fs.Close(); fs.Close();
break; break;
case 234: case 234: