ShiftOS-C-/source/ShiftUI/Events/SplitterEventArgs.cs
MichaelTheShifter d40fed5ce2 Move ShiftUI source code to ShiftOS
This'll be a lot easier to work on.
2016-07-20 09:40:36 -04:00

79 lines
2 KiB
C#

// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2004-2005 Novell, Inc. (http://www.novell.com)
//
// Authors:
// Aleksandar Dezelin adezelin@beotel.net
// Peter Dennis Bartok pbartok@novell.com
//
using System;
using System.Runtime.InteropServices;
namespace ShiftUI {
[ComVisible(true)]
public class SplitterEventArgs : EventArgs
{
#region Private fields
internal int split_x;
internal int split_y;
internal int x;
internal int y;
#endregion
#region Constructors
public SplitterEventArgs(int x, int y, int splitX, int splitY)
{
this.x = x;
this.y = y;
SplitX = splitX;
SplitY = splitY;
}
#endregion
#region Properties
public int SplitX {
get { return split_x; }
set { split_x = value; }
}
public int SplitY {
get { return split_y; }
set { split_y = value; }
}
public int X {
get { return x; }
}
public int Y {
get { return y; }
}
#endregion
}
}