ShiftOS-C-/source/ShiftUI/Design/IUISelectionService.cs
MichaelTheShifter d40fed5ce2 Move ShiftUI source code to ShiftOS
This'll be a lot easier to work on.
2016-07-20 09:40:36 -04:00

71 lines
2 KiB
C#

//
// ShiftUI.Design.IUISelectionService
//
// Authors:
// Ivan N. Zlatev (contact i-nZ.net)
//
// (C) 2006-2007 Ivan N. Zlatev
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Drawing;
using System.Drawing.Drawing2D;
using ShiftUI;
namespace ShiftUI.Design
{
internal interface IUISelectionService
{
bool SelectionInProgress {
get;
}
bool DragDropInProgress {
get;
}
bool ResizeInProgress {
get;
}
Rectangle SelectionBounds {
get;
}
void MouseDragBegin (Widget container, int x, int y);
void MouseDragMove (int x, int y);
void MouseDragEnd (bool cancel);
void DragBegin ();
void DragOver (Widget container, int x, int y);
void DragDrop (bool cancel, Widget container, int x, int y);
void PaintAdornments (Widget container, Graphics gfx);
bool SetCursor (int x, int y);
bool AdornmentsHitTest (Widget control, int x, int y);
}
}