ShiftOS-C-/source/WindowsFormsApplication1/GameSettings.Designer.cs
MichaelTheShifter 6b804f03eb Full ShiftUI conversion
The only bugs are that windows don't show in the center of the screen,
and Gecko webbrowsers are not serializing properly to be converted to
ShiftUI widgets (you can use the ToWidget() extension method to convert
a WinForms control to a ShiftUI widget)

Also multiple desktop panels are removed due to some odd bug I can't
diagnose. Will add them back in the future. Promise. I loved creating
GNOME2 skins.
2016-07-19 21:53:26 -04:00

130 lines
No EOL
5.3 KiB
C#

namespace ShiftOS
{
partial class GameSettings
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.panel1 = new ShiftUI.Panel();
this.label1 = new ShiftUI.Label();
this.lbgame = new ShiftUI.Label();
this.pgsound = new ShiftOS.ProgressBarEX();
this.label2 = new ShiftUI.Label();
this.panel1.SuspendLayout();
this.SuspendLayout();
//
// panel1
//
this.panel1.Widgets.Add(this.label2);
this.panel1.Widgets.Add(this.pgsound);
this.panel1.Widgets.Add(this.lbgame);
this.panel1.Widgets.Add(this.label1);
this.panel1.Dock = ShiftUI.DockStyle.Fill;
this.panel1.Location = new System.Drawing.Point(0, 0);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(665, 432);
this.panel1.TabIndex = 0;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(0, 0);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(35, 13);
this.label1.TabIndex = 0;
this.label1.Text = "label1";
//
// lbgame
//
this.lbgame.Dock = ShiftUI.DockStyle.Top;
this.lbgame.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F);
this.lbgame.Location = new System.Drawing.Point(0, 0);
this.lbgame.Name = "lbgame";
this.lbgame.Size = new System.Drawing.Size(665, 23);
this.lbgame.TabIndex = 1;
this.lbgame.Text = "ShiftOS settings";
this.lbgame.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// pgsound
//
this.pgsound.Anchor = ((ShiftUI.AnchorStyles)(((ShiftUI.AnchorStyles.Top | ShiftUI.AnchorStyles.Left)
| ShiftUI.AnchorStyles.Right)));
this.pgsound.BackColor = System.Drawing.Color.White;
this.pgsound.BlockSeparation = 3;
this.pgsound.BlockWidth = 5;
this.pgsound.BorderStyle = ShiftUI.BorderStyle.FixedSingle;
this.pgsound.Color = System.Drawing.Color.Black;
this.pgsound.ForeColor = System.Drawing.Color.Gray;
this.pgsound.Label = "Music Volume:";
this.pgsound.Location = new System.Drawing.Point(13, 67);
this.pgsound.MaxValue = 100;
this.pgsound.MinValue = 0;
this.pgsound.Name = "pgsound";
this.pgsound.Orientation = ShiftOS.ProgressBarEX.ProgressBarOrientation.Horizontal;
this.pgsound.ShowLabel = true;
this.pgsound.ShowValue = true;
this.pgsound.Size = new System.Drawing.Size(640, 32);
this.pgsound.Step = 10;
this.pgsound.Style = ShiftOS.ProgressBarEX.ProgressBarExStyle.Continuous;
this.pgsound.TabIndex = 2;
this.pgsound.Value = 0;
this.pgsound.MouseDown += new ShiftUI.MouseEventHandler(this.set_music_volume);
this.pgsound.MouseLeave += new System.EventHandler(this.pgsound_MouseLeave);
this.pgsound.MouseMove += new ShiftUI.MouseEventHandler(this.pgsound_MouseMove);
//
// label2
//
this.label2.Dock = ShiftUI.DockStyle.Top;
this.label2.Location = new System.Drawing.Point(0, 23);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(665, 13);
this.label2.TabIndex = 3;
this.label2.Text = "* Click and drag to set any percentage values!";
this.label2.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// GameSettings
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = ShiftUI.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(665, 432);
this.Widgets.Add(this.panel1);
this.Name = "GameSettings";
this.Text = "GameSettings";
this.panel1.ResumeLayout(false);
this.panel1.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private ShiftUI.Panel panel1;
private ProgressBarEX pgsound;
private ShiftUI.Label lbgame;
private ShiftUI.Label label1;
private ShiftUI.Label label2;
}
}