using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShiftOS.Online.Hacking { [Serializable] public class Module { public string Hostname { get; set; } public int Grade { get; set; } public int HP { get; set; } public int X { get; set; } public int Y { get; set; } public int Type { get; set; } //will be converted by the client } [Serializable] public class Network { public string Name { get; set; } public int Codepoints { get; set; } public string Description { get; set; } public int Losses { get; set; } public int Wins { get; set; } } [Serializable] public class ServerInfo { public string ServerName { get; set; } public int PlayersAwaitingMatch { get; set; } public string IPAddress { get; set; } } }