MichaelTheShifter
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20fcece26d
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Stop AI from controlling enemy in online sessions
Also added bidirectional data transfer to online battles so that I can
send damage requests to the opponent when needed.
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2016-06-29 18:36:17 -04:00 |
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MichaelTheShifter
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dec9dfac5e
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More client-side fixes.
Still got some moldy bread in there... if ya know what I mean.
I meant bugs.
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2016-06-28 18:30:15 -04:00 |
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MichaelTheShifter
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a067684f08
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Minor server contact layer changes for online battles.
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2016-06-26 20:16:27 -04:00 |
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MichaelTheShifter
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5916d35ac0
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Remove deadly infobox spam in network browser.
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2016-06-26 13:18:32 -04:00 |
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MichaelTheShifter
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902b89212c
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More matchmaking fixes
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2016-06-26 12:31:01 -04:00 |
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MichaelTheShifter
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a14470ce12
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Fix crash with phantom clients while matchmaking
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2016-06-26 07:46:56 -04:00 |
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MichaelTheShifter
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e8436720ed
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Make the Network Browser stop matchmaking when closed or a match was made.
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2016-06-26 07:04:41 -04:00 |
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MichaelTheShifter
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309f9fe361
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Added online Hacker Battles with matchmaking system
It's untested, but in theory it'll all work perfectly.
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2016-06-25 21:22:46 -04:00 |
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MichaelTheShifter
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84f689b91a
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Sort source code into folders.
It feels better to know what's responsible for what... Plus I removed
some un-needed C# stuff.
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2016-06-25 08:10:03 -04:00 |
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