mirror of
https://github.com/seriocomedy/ShiftOS-C-.git
synced 2025-01-22 17:22:14 +00:00
More client-side fixes.
Still got some moldy bread in there... if ya know what I mean. I meant bugs.
This commit is contained in:
parent
a067684f08
commit
dec9dfac5e
3 changed files with 141 additions and 112 deletions
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@ -61,7 +61,7 @@ public int Value
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this.Invalidate();
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}
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else {
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throw new ArgumentOutOfRangeException("The value must be between the minimum and maximum values.");
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}
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}
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}
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@ -235,49 +235,52 @@ public void AddModule(Computer newModule)
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TotalPlayerHP += newModule.HP;
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AllPlayerComputers.Add(newModule);
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newModule.Show();
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newModule.StolenModule += (o, a) =>
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if (!InOnlineBattle)
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{
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var t = new Thread(new ThreadStart(() =>
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newModule.StolenModule += (o, a) =>
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{
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var rnd = new Random();
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var lst = new List<Computer>();
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if (newModule.Enslaved)
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lst = AllPlayerComputers;
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else
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lst = AllEnemyComputers;
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WriteLine($"[{newModule.Hostname}] Starting network hack...");
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Thread.Sleep(5000);
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var pc = lst[rnd.Next(0, lst.Count)];
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this.Invoke(new Action(() =>
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var t = new Thread(new ThreadStart(() =>
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{
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if (pc.Type != SystemType.Core)
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var rnd = new Random();
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var lst = new List<Computer>();
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if (newModule.Enslaved)
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lst = AllPlayerComputers;
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else
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lst = AllEnemyComputers;
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WriteLine($"[{newModule.Hostname}] Starting network hack...");
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Thread.Sleep(5000);
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var pc = lst[rnd.Next(0, lst.Count)];
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this.Invoke(new Action(() =>
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{
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module_to_steal = pc;
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if (pc.Type != SystemType.Core)
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{
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module_to_steal = pc;
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pgpong.Left = (this.Width - pgpong.Width) / 2;
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pgpong.Top = (this.Height - pgpong.Height) / 2;
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pgpong.Left = (this.Width - pgpong.Width) / 2;
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pgpong.Top = (this.Height - pgpong.Height) / 2;
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pgpong.Show();
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newgame();
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}
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pgpong.Show();
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newgame();
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}
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}));
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}));
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}));
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t.Start();
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};
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newModule.EnslavedModule += (o, e) =>
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{
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if(!newModule.Enslaved)
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t.Start();
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};
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newModule.EnslavedModule += (o, e) =>
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{
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var pc = AllEnemyComputers[rand.Next(0, AllEnemyComputers.Count)];
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if(!pc.Enslaved)
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if (!newModule.Enslaved)
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{
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WriteLine($"[{newModule.Hostname}] Successfully enslaved {pc.Hostname}");
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pc.Enslaved = true;
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}
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var pc = AllEnemyComputers[rand.Next(0, AllEnemyComputers.Count)];
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if (!pc.Enslaved)
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{
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WriteLine($"[{newModule.Hostname}] Successfully enslaved {pc.Hostname}");
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pc.Enslaved = true;
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}
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}
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};
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}
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};
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}
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newModule.OnDestruction += (object s, EventArgs a) =>
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{
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if (this.SelectedPlayerComputer == newModule)
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@ -515,7 +518,7 @@ private void Player_System_Repaired(object s, EventArgs e)
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lbcompromised.Location = new Point(location, y);
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lbcompromised.Show();
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c.Flash(lbcompromised);
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transmitter?.send_message(Online.Hacking.NetTransmitter.Messages.SetHealth, $"{c.Hostname} {c.HP}");
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}
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@ -529,6 +532,8 @@ private void Player_System_Damaged(object s, EventArgs e)
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lbcompromised.Location = new Point(location, y);
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lbcompromised.Show();
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c.Flash(lbcompromised);
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transmitter?.send_message(Online.Hacking.NetTransmitter.Messages.SetHealth, $"{c.Hostname} {c.HP}");
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}
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private void btnaddmodule_Click(object sender, EventArgs e)
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@ -1094,7 +1099,6 @@ private void HackUI_Load(object sender, EventArgs e)
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Audio.Play("hackerbattle_ambient");
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Hacking.RepairTimer.Stop(); //Don't want the player to be able to repair dead modules during a battle!
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this.TopMost = true;
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this.WindowState = FormWindowState.Maximized;
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LoadPlayerScreen();
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if (InOnlineBattle)
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@ -1114,7 +1118,7 @@ private void LoadEnemyScreen()
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AllEnemyComputers = new List<Computer>();
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VisualizeEnemyNetwork();
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tmrenemyhealthdetect.Start();
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ThisEnemyPC.Enemy = true;
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ThisEnemyPC.Enemy = !InOnlineBattle;
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}
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private void VisualizeEnemyNetwork()
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@ -1137,10 +1141,13 @@ private void VisualizeEnemyNetwork()
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public void Enemy_System_Attacking(object s, EventArgs a)
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{
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int i = new Random().Next(AllPlayerComputers.Count);
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var pc = AllPlayerComputers[i];
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var se = (Computer)s;
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pc.LaunchAttack(se.GetProperType());
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if (!InOnlineBattle)
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{
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int i = new Random().Next(AllPlayerComputers.Count);
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var pc = AllPlayerComputers[i];
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var se = (Computer)s;
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pc.LaunchAttack(se.GetProperType());
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}
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}
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public Computer SelectedEnemyComputer = null;
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@ -1292,6 +1299,7 @@ public void AddEnemyModule(Computer newModule)
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WormToPlayer();
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};
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}
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newModule.Enemy = !InOnlineBattle;
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}
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public void Enemy_Firewall_Deflect(Computer fwall)
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@ -1563,6 +1571,16 @@ public void LoadOnlineEnemy()
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receiver.ModulePlaced += Receiver_ModulePlaced;
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receiver.ModuleUpgraded += Receiver_ModuleUpgraded;
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receiver.ModuleRemoved += Receiver_ModuleRemoved;
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receiver.ModuleDisabled += (o, e) =>
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{
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foreach(var c in AllEnemyComputers)
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{
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if(c.Hostname == e.hostName)
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{
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c.Disable();
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}
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}
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};
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}
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private void Receiver_ModuleRemoved(object sender, Online.Hacking.Events.ModuleRemoved e)
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@ -1605,15 +1623,7 @@ private void Receiver_ModuleHealthSet(object sender, Online.Hacking.Events.Healt
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if (m.Hostname == e.host_name)
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mod = m;
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}
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int health_amount = mod.HP - e.health;
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if(health_amount > 0)
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{
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mod.Repair(health_amount);
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}
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else if(health_amount < 0)
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{
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mod.LaunchAttack(AttackType.Virus, -health_amount);
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}
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mod.HP = e.health;
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}
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#endregion
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@ -30,16 +30,23 @@ public static void Initiate()
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{
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c.Value.OnReceived += (o, e) =>
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{
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var om = (e.Data.Object as ObjectModel);
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if(om.Command == "server_info")
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try
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{
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var si = JsonConvert.DeserializeObject<ServerInfo>(om.OptionalObject as string);
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si.IPAddress = c.Value.RemoteHost;
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Servers.Add(si);
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invoke(() =>
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var om = (e.Data.Object as ObjectModel);
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if (om.Command == "server_info")
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{
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Initiated?.Invoke(null, new EventArgs());
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});
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var si = JsonConvert.DeserializeObject<ServerInfo>(om.OptionalObject as string);
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si.IPAddress = c.Value.RemoteHost;
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Servers.Add(si);
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invoke(() =>
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{
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Initiated?.Invoke(null, new EventArgs());
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});
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}
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}
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catch
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{
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}
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};
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Package_Grabber.SendMessage(c.Value.RemoteHost, "get_info");
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@ -54,14 +61,21 @@ public static void Matchmake(ServerInfo si)
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var server = Package_Grabber.clients[si.IPAddress];
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server.OnReceived += (o, e) =>
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{
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var om = e.Data.Object as ObjectModel;
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if (om.Command == "matchmaking")
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try
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{
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Players = JsonConvert.DeserializeObject<List<Network>>(om.OptionalObject as string);
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invoke(() =>
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var om = e.Data.Object as ObjectModel;
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if (om.Command == "matchmaking")
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{
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MorePlayersFound?.Invoke(null, new EventArgs());
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});
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Players = JsonConvert.DeserializeObject<List<Network>>(om.OptionalObject as string);
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invoke(() =>
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{
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MorePlayersFound?.Invoke(null, new EventArgs());
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});
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}
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}
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catch
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{
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}
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};
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Package_Grabber.SendMessage(si.IPAddress, "get_matchmaking");
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@ -74,7 +88,7 @@ public static void Matchmake(ServerInfo si)
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{
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SelectedNetwork = Players[index];
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MakerTimer.Stop();
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SelectedNetworkListener = new NetListener(si, SelectedNetwork);
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SelectedNetworkListener = new NetListener(si, API.CurrentSave.MyOnlineNetwork);
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SelectedNetworkTransmitter = new NetTransmitter(si, SelectedNetwork);
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Package_Grabber.SendMessage(SelectedServer.IPAddress, $"leave_lobby {JsonConvert.SerializeObject(API.CurrentSave.MyOnlineNetwork)}");
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}
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@ -118,58 +132,63 @@ private void register_events(ServerInfo si, Network net)
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var server = Package_Grabber.clients[si.IPAddress];
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server.OnReceived += (o, e) =>
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{
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if(e.Data.Object is string)
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if (e.Data.Object is ObjectModel)
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{
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var data = JsonConvert.DeserializeObject<ObjectModel>(e.Data.Object as string);
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string[] args = data.Command.Split(' ');
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if ((data.OptionalObject as Network) == net) {
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switch (args[0].ToLower())
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{
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case "set_health":
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string hn = args[1];
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int hp = Convert.ToInt32(args[2]);
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invoke(() => { ModuleHealthSet?.Invoke(this, new Events.Health { host_name = hn, health = hp }); });
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break;
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case "place_module":
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string hostname = args[1];
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int grade = Convert.ToInt32(args[2]);
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int newhp = Convert.ToInt32(args[3]);
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int x = Convert.ToInt32(args[4]);
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int y = Convert.ToInt32(args[5]);
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int type = Convert.ToInt32(args[6]);
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var moduleToPlace = new Module { Grade = grade, Hostname = hostname, HP = newhp, Type = type, X = x, Y = y };
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MyModules.Add(moduleToPlace);
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invoke(() => { ModulePlaced?.Invoke(this, new Events.ModulePlaced { new_module = moduleToPlace }); });
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break;
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case "remove_module":
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string hostnametoremove = args[1];
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var m = new Module();
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foreach (var mod in MyModules)
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{
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if (mod.Hostname == hostnametoremove)
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{
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m = mod;
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}
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}
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MyModules.Remove(m);
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invoke(() => { ModuleRemoved?.Invoke(this, new Events.ModuleRemoved { new_module = hostnametoremove }); });
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break;
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case "upgrade":
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invoke(() =>
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{
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string hostnametoupgrade = args[1];
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int newgrade = Convert.ToInt32(args[2]);
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ModuleUpgraded?.Invoke(this, new Events.ModuleUpgraded { hostname = hostnametoupgrade, grade = newgrade });
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});
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break;
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case "disable":
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invoke(() =>
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{
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string name = args[1];
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ModuleDisabled?.Invoke(this, new Events.Disabled { hostName = name });
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});
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break;
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var data = (e.Data.Object as ObjectModel);
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if (data.Command != null)
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{
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string[] args = data.Command.Split(' ');
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if ((data.OptionalObject as Network)?.Name == net.Name)
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{
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switch (args[0].ToLower())
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{
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case "set_health":
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string hn = args[1];
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int hp = Convert.ToInt32(args[2]);
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invoke(() => { ModuleHealthSet?.Invoke(this, new Events.Health { host_name = hn, health = hp }); });
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break;
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case "place_module":
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string hostname = args[1];
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int grade = Convert.ToInt32(args[2]);
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int newhp = Convert.ToInt32(args[3]);
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int x = Convert.ToInt32(args[4]);
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int y = Convert.ToInt32(args[5]);
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int type = Convert.ToInt32(args[6]);
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var moduleToPlace = new Module { Grade = grade, Hostname = hostname, HP = newhp, Type = type, X = x, Y = y };
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MyModules.Add(moduleToPlace);
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invoke(() => { ModulePlaced?.Invoke(this, new Events.ModulePlaced { new_module = moduleToPlace }); });
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break;
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case "remove_module":
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string hostnametoremove = args[1];
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var m = new Module();
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foreach (var mod in MyModules)
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{
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if (mod.Hostname == hostnametoremove)
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{
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m = mod;
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}
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}
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MyModules.Remove(m);
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invoke(() => { ModuleRemoved?.Invoke(this, new Events.ModuleRemoved { new_module = hostnametoremove }); });
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break;
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case "upgrade":
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invoke(() =>
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{
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string hostnametoupgrade = args[1];
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int newgrade = Convert.ToInt32(args[2]);
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ModuleUpgraded?.Invoke(this, new Events.ModuleUpgraded { hostname = hostnametoupgrade, grade = newgrade });
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});
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break;
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case "disable":
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invoke(() =>
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{
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string name = args[1];
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ModuleDisabled?.Invoke(this, new Events.Disabled { hostName = name });
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});
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break;
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}
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}
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}
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}
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