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namespace ShiftOS
{
partial class CreditScroller
{
/// <summary>
/// Required designer variable.
/// </summary>
private System . ComponentModel . IContainer components = null ;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose ( bool disposing )
{
if ( disposing & & ( components ! = null ) )
{
components . Dispose ( ) ;
}
base . Dispose ( disposing ) ;
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent ( )
{
this . components = new System . ComponentModel . Container ( ) ;
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this . panel1 = new ShiftUI . Panel ( ) ;
this . pnlscroll = new ShiftUI . Panel ( ) ;
this . btnclose = new ShiftUI . Button ( ) ;
this . lbcreditstext = new ShiftUI . Label ( ) ;
this . lbgametitle = new ShiftUI . Label ( ) ;
this . tmrredraw = new ShiftUI . Timer ( this . components ) ;
this . pgcontents = new ShiftUI . Panel ( ) ;
this . lblcountdown = new ShiftUI . Label ( ) ;
this . ball = new ShiftUI . Panel ( ) ;
this . paddleHuman = new ShiftUI . PictureBox ( ) ;
this . paddleComputer = new ShiftUI . Panel ( ) ;
this . lbllevelandtime = new ShiftUI . Label ( ) ;
this . lblstatsY = new ShiftUI . Label ( ) ;
this . lblstatsX = new ShiftUI . Label ( ) ;
this . pongGameTimer = new ShiftUI . Timer ( this . components ) ;
this . counter = new ShiftUI . Timer ( this . components ) ;
this . tmrcountdown = new ShiftUI . Timer ( this . components ) ;
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this . panel1 . SuspendLayout ( ) ;
this . pnlscroll . SuspendLayout ( ) ;
this . pgcontents . SuspendLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . paddleHuman ) ) . BeginInit ( ) ;
this . SuspendLayout ( ) ;
//
// panel1
//
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this . panel1 . Widgets . Add ( this . pnlscroll ) ;
this . panel1 . Widgets . Add ( this . lbgametitle ) ;
this . panel1 . Dock = ShiftUI . DockStyle . Fill ;
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this . panel1 . Location = new System . Drawing . Point ( 0 , 0 ) ;
this . panel1 . Name = "panel1" ;
this . panel1 . Size = new System . Drawing . Size ( 916 , 528 ) ;
this . panel1 . TabIndex = 0 ;
//
// pnlscroll
//
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this . pnlscroll . Widgets . Add ( this . btnclose ) ;
this . pnlscroll . Widgets . Add ( this . lbcreditstext ) ;
this . pnlscroll . Widgets . Add ( this . pgcontents ) ;
this . pnlscroll . Dock = ShiftUI . DockStyle . Fill ;
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this . pnlscroll . Location = new System . Drawing . Point ( 0 , 66 ) ;
this . pnlscroll . Name = "pnlscroll" ;
this . pnlscroll . Size = new System . Drawing . Size ( 916 , 462 ) ;
this . pnlscroll . TabIndex = 1 ;
//
// btnclose
//
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this . btnclose . Anchor = ( ( ShiftUI . AnchorStyles ) ( ( ShiftUI . AnchorStyles . Bottom | ShiftUI . AnchorStyles . Right ) ) ) ;
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this . btnclose . AutoSize = true ;
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this . btnclose . AutoSizeMode = ShiftUI . AutoSizeMode . GrowAndShrink ;
this . btnclose . FlatStyle = ShiftUI . FlatStyle . Flat ;
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this . btnclose . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 12F ) ;
this . btnclose . Location = new System . Drawing . Point ( 843 , 418 ) ;
this . btnclose . Name = "btnclose" ;
this . btnclose . Size = new System . Drawing . Size ( 61 , 32 ) ;
this . btnclose . TabIndex = 1 ;
this . btnclose . Text = "Close" ;
this . btnclose . UseVisualStyleBackColor = true ;
this . btnclose . Click + = new System . EventHandler ( this . btnclose_Click ) ;
//
// lbcreditstext
//
this . lbcreditstext . AutoSize = true ;
this . lbcreditstext . BackColor = System . Drawing . Color . Transparent ;
this . lbcreditstext . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 15F ) ;
this . lbcreditstext . Location = new System . Drawing . Point ( 0 , 138 ) ;
this . lbcreditstext . MaximumSize = new System . Drawing . Size ( 916 , 0 ) ;
this . lbcreditstext . Name = "lbcreditstext" ;
this . lbcreditstext . Size = new System . Drawing . Size ( 0 , 25 ) ;
this . lbcreditstext . TabIndex = 0 ;
this . lbcreditstext . TextAlign = System . Drawing . ContentAlignment . TopCenter ;
//
// lbgametitle
//
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this . lbgametitle . Dock = ShiftUI . DockStyle . Top ;
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this . lbgametitle . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 25F ) ;
this . lbgametitle . Location = new System . Drawing . Point ( 0 , 0 ) ;
this . lbgametitle . Name = "lbgametitle" ;
this . lbgametitle . Size = new System . Drawing . Size ( 916 , 66 ) ;
this . lbgametitle . TabIndex = 0 ;
this . lbgametitle . Text = "ShiftOS Credits" ;
this . lbgametitle . TextAlign = System . Drawing . ContentAlignment . MiddleCenter ;
//
// tmrredraw
//
this . tmrredraw . Enabled = true ;
this . tmrredraw . Tick + = new System . EventHandler ( this . tmrredraw_Tick ) ;
//
// pgcontents
//
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this . pgcontents . Anchor = ( ( ShiftUI . AnchorStyles ) ( ( ShiftUI . AnchorStyles . Bottom | ShiftUI . AnchorStyles . Left ) ) ) ;
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this . pgcontents . BackColor = System . Drawing . Color . Black ;
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this . pgcontents . Widgets . Add ( this . lblcountdown ) ;
this . pgcontents . Widgets . Add ( this . ball ) ;
this . pgcontents . Widgets . Add ( this . paddleHuman ) ;
this . pgcontents . Widgets . Add ( this . paddleComputer ) ;
this . pgcontents . Widgets . Add ( this . lbllevelandtime ) ;
this . pgcontents . Widgets . Add ( this . lblstatsY ) ;
this . pgcontents . Widgets . Add ( this . lblstatsX ) ;
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this . pgcontents . ForeColor = System . Drawing . Color . Gray ;
this . pgcontents . Location = new System . Drawing . Point ( 0 , 0 ) ;
this . pgcontents . Name = "pgcontents" ;
this . pgcontents . Size = new System . Drawing . Size ( 700 , 400 ) ;
this . pgcontents . TabIndex = 21 ;
//
// lblcountdown
//
this . lblcountdown . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 24F , System . Drawing . FontStyle . Bold , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . lblcountdown . Location = new System . Drawing . Point ( 187 , 152 ) ;
this . lblcountdown . Name = "lblcountdown" ;
this . lblcountdown . Size = new System . Drawing . Size ( 315 , 49 ) ;
this . lblcountdown . TabIndex = 7 ;
this . lblcountdown . Text = "3" ;
this . lblcountdown . TextAlign = System . Drawing . ContentAlignment . MiddleCenter ;
this . lblcountdown . Visible = false ;
//
// ball
//
this . ball . BackColor = System . Drawing . Color . Gray ;
this . ball . Location = new System . Drawing . Point ( 300 , 152 ) ;
this . ball . Name = "ball" ;
this . ball . Size = new System . Drawing . Size ( 20 , 20 ) ;
this . ball . TabIndex = 2 ;
//
// paddleHuman
//
this . paddleHuman . BackColor = System . Drawing . Color . Gray ;
this . paddleHuman . Location = new System . Drawing . Point ( 10 , 134 ) ;
this . paddleHuman . Name = "paddleHuman" ;
this . paddleHuman . Size = new System . Drawing . Size ( 20 , 100 ) ;
this . paddleHuman . TabIndex = 3 ;
this . paddleHuman . TabStop = false ;
//
// paddleComputer
//
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this . paddleComputer . Anchor = ( ( ShiftUI . AnchorStyles ) ( ( ( ShiftUI . AnchorStyles . Top | ShiftUI . AnchorStyles . Bottom )
| ShiftUI . AnchorStyles . Right ) ) ) ;
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this . paddleComputer . BackColor = System . Drawing . Color . Gray ;
this . paddleComputer . Location = new System . Drawing . Point ( 666 , 134 ) ;
this . paddleComputer . MaximumSize = new System . Drawing . Size ( 20 , 100 ) ;
this . paddleComputer . Name = "paddleComputer" ;
this . paddleComputer . Size = new System . Drawing . Size ( 20 , 100 ) ;
this . paddleComputer . TabIndex = 1 ;
//
// lbllevelandtime
//
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this . lbllevelandtime . Dock = ShiftUI . DockStyle . Top ;
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this . lbllevelandtime . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 12F , System . Drawing . FontStyle . Bold , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . lbllevelandtime . Location = new System . Drawing . Point ( 0 , 0 ) ;
this . lbllevelandtime . Name = "lbllevelandtime" ;
this . lbllevelandtime . Size = new System . Drawing . Size ( 700 , 22 ) ;
this . lbllevelandtime . TabIndex = 4 ;
this . lbllevelandtime . Text = "Level: 1" ;
this . lbllevelandtime . TextAlign = System . Drawing . ContentAlignment . MiddleCenter ;
//
// lblstatsY
//
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this . lblstatsY . Anchor = ( ( ShiftUI . AnchorStyles ) ( ( ShiftUI . AnchorStyles . Bottom | ShiftUI . AnchorStyles . Right ) ) ) ;
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this . lblstatsY . Font = new System . Drawing . Font ( "Georgia" , 14.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . lblstatsY . Location = new System . Drawing . Point ( 542 , 356 ) ;
this . lblstatsY . Name = "lblstatsY" ;
this . lblstatsY . Size = new System . Drawing . Size ( 144 , 35 ) ;
this . lblstatsY . TabIndex = 11 ;
this . lblstatsY . Text = "Yspeed:" ;
this . lblstatsY . TextAlign = System . Drawing . ContentAlignment . MiddleCenter ;
//
// lblstatsX
//
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this . lblstatsX . Anchor = ( ( ShiftUI . AnchorStyles ) ( ( ShiftUI . AnchorStyles . Bottom | ShiftUI . AnchorStyles . Left ) ) ) ;
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this . lblstatsX . Font = new System . Drawing . Font ( "Georgia" , 14.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . lblstatsX . Location = new System . Drawing . Point ( 3 , 356 ) ;
this . lblstatsX . Name = "lblstatsX" ;
this . lblstatsX . Size = new System . Drawing . Size ( 144 , 35 ) ;
this . lblstatsX . TabIndex = 5 ;
this . lblstatsX . Text = "Xspeed: " ;
this . lblstatsX . TextAlign = System . Drawing . ContentAlignment . MiddleCenter ;
//
// pongGameTimer
//
this . pongGameTimer . Interval = 30 ;
this . pongGameTimer . Tick + = new System . EventHandler ( this . pongGameTimer_Tick ) ;
//
// counter
//
this . counter . Interval = 1000 ;
this . counter . Tick + = new System . EventHandler ( this . counter_Tick ) ;
//
// tmrcountdown
//
this . tmrcountdown . Interval = 1000 ;
this . tmrcountdown . Tick + = new System . EventHandler ( this . tmrcountdown_Tick ) ;
//
// CreditScroller
//
this . AutoScaleDimensions = new System . Drawing . SizeF ( 6F , 13F ) ;
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this . AutoScaleMode = ShiftUI . AutoScaleMode . Font ;
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this . BackColor = System . Drawing . Color . Black ;
this . ClientSize = new System . Drawing . Size ( 916 , 528 ) ;
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this . Widgets . Add ( this . panel1 ) ;
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this . ForeColor = System . Drawing . Color . White ;
this . Name = "CreditScroller" ;
this . Text = "CreditScroller" ;
this . Load + = new System . EventHandler ( this . CreditScroller_Load ) ;
this . panel1 . ResumeLayout ( false ) ;
this . pnlscroll . ResumeLayout ( false ) ;
this . pnlscroll . PerformLayout ( ) ;
this . pgcontents . ResumeLayout ( false ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . paddleHuman ) ) . EndInit ( ) ;
this . ResumeLayout ( false ) ;
}
#endregion
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private ShiftUI . Panel panel1 ;
private ShiftUI . Panel pnlscroll ;
private ShiftUI . Label lbcreditstext ;
private ShiftUI . Label lbgametitle ;
private ShiftUI . Timer tmrredraw ;
private ShiftUI . Button btnclose ;
internal ShiftUI . Panel pgcontents ;
internal ShiftUI . Label lblcountdown ;
internal ShiftUI . Panel ball ;
internal ShiftUI . PictureBox paddleHuman ;
internal ShiftUI . Panel paddleComputer ;
internal ShiftUI . Label lbllevelandtime ;
internal ShiftUI . Label lblstatsY ;
internal ShiftUI . Label lblstatsX ;
internal ShiftUI . Timer pongGameTimer ;
internal ShiftUI . Timer counter ;
internal ShiftUI . Timer tmrcountdown ;
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}
}