ShiftOS-C-/source/WindowsFormsApplication1/Apps/Pong.cs

482 lines
19 KiB
C#
Raw Normal View History

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ShiftUI;
namespace ShiftOS
{
public partial class Pong : Form
{
int xVel = 7;
int yVel = 8;
int computerspeed = 8;
int level = 1;
int secondsleft = 60;
int casualposition;
double xveldec = 3.0;
double yveldec = 3.0;
double incrementx = 0.4;
double incrementy = 0.2;
int levelxspeed = 3;
int levelyspeed = 3;
int beatairewardtotal;
int beataireward = 1;
int[] levelrewards = new int[50];
int totalreward;
int countdown = 3;
public Pong()
{
InitializeComponent();
}
private void Pong_Load(object sender, EventArgs e)
{
setuplevelrewards();
if(API.Upgrades["customgrayshades"] == true && API.Upgrades["multitasking"] == true)
{
if(API.Upgrades["shiftnet"] == false)
{
tmrstoryline.Start();
}
}
}
// Move the paddle according to the mouse position.
private void pongMain_MouseMove(object sender, ShiftUI.MouseEventArgs e)
{
paddleHuman.Location = new Point(paddleHuman.Location.X, (MousePosition.Y - this.Location.Y) - (paddleHuman.Height / 2));
}
// ERROR: Handles clauses are not supported in C#
private void gameTimer_Tick(object sender, EventArgs e)
{
if (this.Left < Screen.PrimaryScreen.Bounds.Width)
{
if (this.Height != API.CurrentSkin.titlebarheight)
{
//Set the computer player to move according to the ball's position.
if (ball.Location.X > 500 - xVel * 10 && xVel > 0)
{
if (ball.Location.Y > paddleComputer.Location.Y + 50)
{
paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
}
if (ball.Location.Y < paddleComputer.Location.Y + 50)
{
paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
}
casualposition = rand.Next(-150, 201);
}
else {
//used to be me.location.y
if (paddleComputer.Location.Y > this.Size.Height / 2 - paddleComputer.Height + casualposition)
{
paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
}
//used to be me.location.y
if (paddleComputer.Location.Y < this.Size.Height / 2 - paddleComputer.Height + casualposition)
{
paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
}
}
//Set Xvel and Yvel speeds from decimal
if (xVel > 0)
xVel = (int)Math.Round(xveldec);
if (xVel < 0)
xVel = (int)-Math.Round(xveldec);
if (yVel > 0)
yVel = (int)Math.Round(yveldec);
if (yVel < 0)
yVel = (int)-Math.Round(yveldec);
// Move the game ball.
ball.Location = new Point(ball.Location.X + xVel, ball.Location.Y + yVel);
// Check for top wall.
if (ball.Location.Y < 0)
{
ball.Location = new Point(ball.Location.X, 0);
yVel = -yVel;
}
// Check for bottom wall.
if (ball.Location.Y > pgcontents.Height - ball.Height)
{
ball.Location = new Point(ball.Location.X, pgcontents.Height - ball.Size.Height);
yVel = -yVel;
}
// Check for player paddle.
if (ball.Bounds.IntersectsWith(paddleHuman.Bounds))
{
ball.Location = new Point(paddleHuman.Location.X + ball.Size.Width, ball.Location.Y);
//randomly increase x or y speed of ball
switch (rand.Next(1, 3))
{
case 1:
xveldec = xveldec + incrementx;
break;
case 2:
if (yveldec > 0)
yveldec = yveldec + incrementy;
if (yveldec < 0)
yveldec = yveldec - incrementy;
break;
}
xVel = -xVel;
API.PlaySound(Properties.Resources.typesound);
}
// Check for computer paddle.
if (ball.Bounds.IntersectsWith(paddleComputer.Bounds))
{
ball.Location = new Point(paddleComputer.Location.X - paddleComputer.Size.Width + 1, ball.Location.Y);
xveldec = xveldec + incrementx;
xVel = -xVel;
API.PlaySound(Properties.Resources.typesound);
}
// Check for left wall.
if (ball.Location.X < -100)
{
ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
if (xVel > 0)
xVel = -xVel;
pnllose.Show();
gameTimer.Stop();
counter.Stop();
lblmissedout.Text = "You Missed Out On:" + Environment.NewLine + lblstatscodepoints.Text.Replace("Codepoints earned: ", "") + " Codepoints";
}
// Check for right wall.
if (ball.Location.X > this.Width - ball.Size.Width - paddleComputer.Width + 100)
{
ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
if (xVel > 0)
xVel = -xVel;
beatairewardtotal = beatairewardtotal + beataireward;
lblbeatai.Show();
lblbeatai.Text = "You got " + beataireward + " codepoints for beating the Computer!";
tmrcountdown.Start();
gameTimer.Stop();
counter.Stop();
}
//lblstats.Text = "Xspeed: " & Math.Abs(xVel) & " Yspeed: " & Math.Abs(yVel) & " Human Location: " & paddleHuman.Location.ToString & " Computer Location: " & paddleComputer.Location.ToString & Environment.NewLine & " Ball Location: " & ball.Location.ToString & " Xdec: " & xveldec & " Ydec: " & yveldec & " Xinc: " & incrementx & " Yinc: " & incrementy
lblstatsX.Text = "Xspeed: " + xveldec;
lblstatsY.Text = "Yspeed: " + yveldec;
lblstatscodepoints.Text = "Codepoints earned: " + (levelrewards[level - 1] + beatairewardtotal).ToString();
lbllevelandtime.Text = "Level: " + level + " - " + secondsleft + " Seconds Left";
if (xVel > 20 || xVel < -20)
{
paddleHuman.Width = Math.Abs(xVel);
paddleComputer.Width = Math.Abs(xVel);
}
else {
paddleHuman.Width = 20;
paddleComputer.Width = 20;
}
computerspeed = Math.Abs(yVel);
// pgcontents.Refresh()
// pgcontents.CreateGraphics.FillRectangle(Brushes.Black, ball.Location.X, ball.Location.Y, ball.Width, ball.Height)
}
}
}
// ERROR: Handles clauses are not supported in C#
private void counter_Tick(object sender, EventArgs e)
{
if (this.Left < Screen.PrimaryScreen.Bounds.Width)
{
if (this.Height != API.CurrentSkin.titlebarheight)
{
secondsleft = secondsleft - 1;
if (secondsleft == -1)
{
secondsleft = 60;
level = level + 1;
generatenextlevel();
pnlgamestats.Show();
pnlgamestats.BringToFront();
pnlgamestats.Location = new Point((pgcontents.Width / 2) - (pnlgamestats.Width / 2), (pgcontents.Height / 2) - (pnlgamestats.Height / 2));
counter.Stop();
gameTimer.Stop();
}
lblstatscodepoints.Text = "Codepoints earned: " + (levelrewards[level - 1] + beatairewardtotal).ToString();
}
}
}
// ERROR: Handles clauses are not supported in C#
private void btnplayon_Click(object sender, EventArgs e)
{
xveldec = levelxspeed;
yveldec = levelyspeed;
secondsleft = 60;
tmrcountdown.Start();
lblbeatai.Text = "Get " + beataireward + " codepoints for beating the Computer!";
pnlgamestats.Hide();
lblbeatai.Show();
ball.Location = new Point(paddleHuman.Location.X + paddleHuman.Width + 50, paddleHuman.Location.Y + paddleHuman.Height / 2);
if (xVel < 0)
xVel = Math.Abs(xVel);
lbllevelandtime.Text = "Level: " + level + " - " + secondsleft + " Seconds Left";
}
//Increase the ball speed stats for the next level
private void generatenextlevel()
{
lbllevelreached.Text = "You Reached Level " + level + "!";
lblpreviousstats.Text = "Initial Ball X Speed: " + levelxspeed + Environment.NewLine + "Initial Ball Y Speed: " + levelyspeed + Environment.NewLine + "Increment X Speed: " + incrementx + Environment.NewLine + "Increment Y Speed: " + incrementy;
switch (rand.Next(1, 3))
{
case 1:
levelxspeed = levelxspeed + 1;
break;
case 2:
levelxspeed = levelxspeed + 2;
break;
}
switch (rand.Next(1, 3))
{
case 1:
levelyspeed = levelyspeed + 1;
break;
case 2:
levelyspeed = levelyspeed + 2;
break;
}
switch (rand.Next(1, 6))
{
case 1:
incrementx = incrementx + 0.1;
break;
case 2:
incrementx = incrementx + 0.2;
break;
case 3:
incrementy = incrementy + 0.1;
break;
case 4:
incrementy = incrementy + 0.2;
break;
case 5:
incrementy = incrementy + 0.3;
break;
}
lblnextstats.Text = "Initial Ball X Speed: " + levelxspeed + Environment.NewLine + "Initial Ball Y Speed: " + levelyspeed + Environment.NewLine + "Increment X Speed: " + incrementx + Environment.NewLine + "Increment Y Speed: " + incrementy;
if (level < 15)
{
beataireward = level * 2;
}
else {
double br = levelrewards[level - 1] / 10;
beataireward = (int)Math.Round(br);
}
totalreward = levelrewards[level - 1] + beatairewardtotal;
btncashout.Text = "Cash out with " + totalreward.ToString() + " codepoints!";
btnplayon.Text = "Play on for " + (levelrewards[level] + beatairewardtotal).ToString() + " codepoints!";
}
private void setuplevelrewards()
{
levelrewards[0] = 0;
levelrewards[1] = 1;
levelrewards[2] = 3;
levelrewards[3] = 7;
levelrewards[4] = 13;
levelrewards[5] = 20;
levelrewards[6] = 30;
levelrewards[7] = 45;
levelrewards[8] = 60;
levelrewards[9] = 80;
levelrewards[10] = 100;
levelrewards[11] = 125;
levelrewards[12] = 150;
levelrewards[13] = 200;
levelrewards[14] = 250;
levelrewards[15] = 300;
levelrewards[16] = 400;
levelrewards[17] = 500;
levelrewards[18] = 650;
levelrewards[19] = 800;
levelrewards[20] = 1000;
levelrewards[21] = 1250;
levelrewards[22] = 1600;
levelrewards[23] = 2000;
levelrewards[24] = 2500;
levelrewards[25] = 3000;
levelrewards[26] = 3750;
levelrewards[27] = 4500;
levelrewards[28] = 5500;
levelrewards[29] = 7000;
levelrewards[30] = 9000;
levelrewards[31] = 11000;
levelrewards[32] = 13500;
levelrewards[33] = 16000;
levelrewards[34] = 20000;
levelrewards[35] = 25000;
levelrewards[36] = 32000;
levelrewards[37] = 40000;
levelrewards[38] = 50000;
levelrewards[39] = 75000;
levelrewards[40] = 100000;
}
// ERROR: Handles clauses are not supported in C#
private void countdown_Tick(object sender, EventArgs e)
{
if (this.Left < Screen.PrimaryScreen.Bounds.Width)
{
if (this.Height != API.CurrentSkin.titlebarheight)
{
switch (countdown)
{
case 0:
countdown = 3;
lblcountdown.Hide();
lblbeatai.Hide();
API.PlaySound(Properties.Resources.writesound);
gameTimer.Start();
counter.Start();
tmrcountdown.Stop();
break;
case 1:
lblcountdown.Text = "1";
countdown = countdown - 1;
API.PlaySound(Properties.Resources.writesound);
break;
case 2:
lblcountdown.Text = "2";
countdown = countdown - 1;
API.PlaySound(Properties.Resources.writesound);
break;
case 3:
lblcountdown.Text = "3";
countdown = countdown - 1;
API.PlaySound(Properties.Resources.writesound);
lblcountdown.Show();
break;
}
}
}
}
// ERROR: Handles clauses are not supported in C#
private void btncashout_Click(object sender, EventArgs e)
{
pnlgamestats.Hide();
pnlfinalstats.Show();
lblfinalcodepointswithtext.Text = "You cashed out with " + totalreward + " codepoints!";
lblfinallevelreached.Text = "Codepoints rewarded for reaching level " + (level - 1).ToString();
lblfinallevelreward.Text = levelrewards[level - 1].ToString();
lblfinalcomputerreward.Text = beatairewardtotal.ToString();
lblfinalcodepoints.Text = totalreward + " CP";
API.AddCodepoints(totalreward);
}
private void newgame()
{
pnlfinalstats.Hide();
pnllose.Hide();
pnlintro.Hide();
level = 1;
totalreward = 0;
beataireward = 2;
beatairewardtotal = 0;
secondsleft = 60;
lblstatscodepoints.Text = "Codepoints: ";
//reset stats text
lblstatsX.Text = "Xspeed: ";
lblstatsY.Text = "Yspeed: ";
levelxspeed = 3;
levelyspeed = 3;
incrementx = 0.4;
incrementy = 0.2;
xveldec = levelxspeed;
yveldec = levelyspeed;
tmrcountdown.Start();
lblbeatai.Text = "Get " + beataireward + " codepoints for beating the Computer!";
pnlgamestats.Hide();
lblbeatai.Show();
ball.Location = new Point(paddleHuman.Location.X + paddleHuman.Width + 50, paddleHuman.Location.Y + paddleHuman.Height / 2);
if (xVel < 0)
xVel = Math.Abs(xVel);
lbllevelandtime.Text = "Level: " + level + " - " + secondsleft + " Seconds Left";
}
// ERROR: Handles clauses are not supported in C#
private void btnplayagain_Click(object sender, EventArgs e)
{
newgame();
}
// ERROR: Handles clauses are not supported in C#
private void btnlosetryagain_Click(object sender, EventArgs e)
{
newgame();
}
// ERROR: Handles clauses are not supported in C#
private void btnstartgame_Click(object sender, EventArgs e)
{
newgame();
}
Random rand = new Random();
// ERROR: Handles clauses are not supported in C#
private void tmrstoryline_Tick(object sender, EventArgs e)
{
// Random chance of showing getshiftnet storyline
int i = rand.Next(0, 100);
if (i >= 25 && i <= 50)
{
Terminal term = new Terminal();
API.CreateForm(term, "Terminal", Properties.Resources.iconTerminal);
term.StartShiftnetStory();
tmrstoryline.Stop();
}
}
// ERROR: Handles clauses are not supported in C#
private void me_closing(object sender, FormClosingEventArgs e)
{
tmrstoryline.Stop();
}
}
}