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groups (formerly legions) index
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5 changed files with 103 additions and 0 deletions
19
Project-Unite/Controllers/GroupsController.cs
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19
Project-Unite/Controllers/GroupsController.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Web;
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using System.Web.Mvc;
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using Project_Unite.Models;
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namespace Project_Unite.Controllers
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{
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public class GroupsController : Controller
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{
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// GET: Groups
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public ActionResult Index()
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{
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var db = new ApplicationDbContext();
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return View(db.Groups);
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}
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}
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}
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28
Project-Unite/Models/Group.cs
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28
Project-Unite/Models/Group.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Web;
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namespace Project_Unite.Models
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{
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public class Group
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{
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public string Id { get; set; }
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public string Name { get; set; }
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public int Publicity { get; set; }
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public string BannerColorHex { get; set; }
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public string Description { get; set; }
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public string ShortName { get; set; }
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public double RawReputation { get; set; }
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public int Reputation
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{
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get
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{
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return ((int)Math.Round(RawReputation));
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}
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}
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}
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}
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@ -30,6 +30,8 @@ public class UploadImageViewModel
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// You can add profile data for the user by adding more properties to your ApplicationUser class, please visit http://go.microsoft.com/fwlink/?LinkID=317594 to learn more.
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public class ApplicationUser : IdentityUser
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{
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public string GroupId { get; set; }
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public async Task<ClaimsIdentity> GenerateUserIdentityAsync(UserManager<ApplicationUser> manager)
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{
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// Note the authenticationType must match the one defined in CookieAuthenticationOptions.AuthenticationType
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@ -252,6 +254,7 @@ public static ApplicationDbContext Create()
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public DbSet<Story> Stories { get; set; }
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public DbSet<View> Views { get; set; }
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public DbSet<OAuthToken> OAuthTokens { get; set; }
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public DbSet<Group> Groups { get; set; }
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}
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public class OAuthToken
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@ -256,6 +256,7 @@
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<Compile Include="Controllers\DeveloperController.cs" />
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<Compile Include="Controllers\DownloadController.cs" />
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<Compile Include="Controllers\ForumController.cs" />
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<Compile Include="Controllers\GroupsController.cs" />
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<Compile Include="Controllers\HomeController.cs" />
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<Compile Include="Controllers\LegalController.cs" />
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<Compile Include="Controllers\ManageController.cs" />
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@ -441,6 +442,7 @@
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<Compile Include="Models\Download.cs" />
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<Compile Include="Models\ForumCategory.cs" />
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<Compile Include="Models\ForumViewModels.cs" />
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<Compile Include="Models\Group.cs" />
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<Compile Include="Models\HomeViewModel.cs" />
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<Compile Include="Models\IdentityModels.cs" />
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<Compile Include="Models\ManageViewModels.cs" />
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@ -587,6 +589,7 @@
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<Content Include="Views\Bugs\PostBug.cshtml" />
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<Content Include="Views\Stats\Pong.cshtml" />
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<Content Include="Views\Stats\Codepoints.cshtml" />
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<Content Include="Views\Groups\Index.cshtml" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="App_Data\" />
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50
Project-Unite/Views/Groups/Index.cshtml
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50
Project-Unite/Views/Groups/Index.cshtml
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@model IEnumerable<Project_Unite.Models.Group>
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@{
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ViewBag.Title = "Groups";
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}
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<h2>Groups</h2>
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<p>Groups, formerly called <strong>Legions</strong>, are a way of grouping the community into different, well, groups, with their own tasks and goals.</p>
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<p>You can join one of the in-game groups from your Digital Society Control Centre, or you can join one of the many user-created groups here.</p>
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<table class="table">
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<tr>
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<th style="width:65%">Group</th>
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<th>Users</th>
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<th>Actions</th>
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</tr>
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@if(Model.Count() > 0)
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{
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foreach(var group in Model)
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{
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if (group.Publicity < 2)
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{
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<tr>
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<td>
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@Html.ActionLink(group.Name, "ViewGroup", "Groups", new { id = group.Id }, null) <br/>
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<p><strong>[@group.ShortName]</strong> • @group.Publicity.ToString()</p>
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</td>
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<td>
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@group.Users.Count()
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</td>
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<td>
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@Html.ActionLink("Join", "JoinGroup", "Groups", new { id=@group.Id}, new { @class="btn btn-default"})
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</td>
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</tr>
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}
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}
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}
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else
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{
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<tr>
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<td>No groups found! Be the first to create one!</td>
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<td></td>
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<td></td>
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</tr>
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}
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</table>
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