namespace TimeHACK { partial class LoadGameDialog { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.panel1 = new System.Windows.Forms.Panel(); this.button3 = new System.Windows.Forms.Button(); this.button1 = new System.Windows.Forms.Button(); this.Profiles = new System.Windows.Forms.Panel(); this.panel1.SuspendLayout(); this.SuspendLayout(); // // panel1 // this.panel1.BackColor = System.Drawing.Color.Silver; this.panel1.Controls.Add(this.button3); this.panel1.Controls.Add(this.button1); this.panel1.Dock = System.Windows.Forms.DockStyle.Bottom; this.panel1.Location = new System.Drawing.Point(0, 340); this.panel1.Name = "panel1"; this.panel1.Size = new System.Drawing.Size(516, 25); this.panel1.TabIndex = 0; // // button3 // this.button3.Location = new System.Drawing.Point(360, -1); this.button3.Name = "button3"; this.button3.Size = new System.Drawing.Size(75, 23); this.button3.TabIndex = 0; this.button3.Text = "Help"; this.button3.UseVisualStyleBackColor = true; this.button3.Click += new System.EventHandler(this.button3_Click); // // button1 // this.button1.Location = new System.Drawing.Point(441, 0); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(75, 23); this.button1.TabIndex = 0; this.button1.Text = "OK"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // Profiles // this.Profiles.AutoScroll = true; this.Profiles.Dock = System.Windows.Forms.DockStyle.Fill; this.Profiles.Location = new System.Drawing.Point(0, 0); this.Profiles.Name = "Profiles"; this.Profiles.Size = new System.Drawing.Size(516, 340); this.Profiles.TabIndex = 2; // // LoadGameDialog // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224))))); this.ClientSize = new System.Drawing.Size(516, 365); this.Controls.Add(this.Profiles); this.Controls.Add(this.panel1); this.Name = "LoadGameDialog"; this.Text = "Profiles"; this.Load += new System.EventHandler(this.LoadGameDialog_Load); this.panel1.ResumeLayout(false); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Panel panel1; private System.Windows.Forms.Button button3; private System.Windows.Forms.Button button1; private System.Windows.Forms.Panel Profiles; } }