//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace TimeHACK.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TimeHACK.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap _16Color {
get {
object obj = ResourceManager.GetObject("_16Color", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap _256Color {
get {
object obj = ResourceManager.GetObject("_256Color", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap Exit {
get {
object obj = ResourceManager.GetObject("Exit", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
///
internal static System.Drawing.Icon Icon128x {
get {
object obj = ResourceManager.GetObject("Icon128x", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
///
/// Looks up a localized resource of type System.Byte[].
///
internal static byte[] LeviWindows {
get {
object obj = ResourceManager.GetObject("LeviWindows", resourceCulture);
return ((byte[])(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap LoadGame {
get {
object obj = ResourceManager.GetObject("LoadGame", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap MSExit {
get {
object obj = ResourceManager.GetObject("MSExit", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap MSLoadGame {
get {
object obj = ResourceManager.GetObject("MSLoadGame", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap MSNewGame {
get {
object obj = ResourceManager.GetObject("MSNewGame", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap NewGame {
get {
object obj = ResourceManager.GetObject("NewGame", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
///
internal static System.IO.UnmanagedMemoryStream tada {
get {
return ResourceManager.GetStream("tada", resourceCulture);
}
}
///
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
///
internal static System.IO.UnmanagedMemoryStream tada1 {
get {
return ResourceManager.GetStream("tada1", resourceCulture);
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap TaskBarButton {
get {
object obj = ResourceManager.GetObject("TaskBarButton", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap TaskBarClock {
get {
object obj = ResourceManager.GetObject("TaskBarClock", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap TimeHACK_Logo {
get {
object obj = ResourceManager.GetObject("TimeHACK_Logo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap TitleScreenBG {
get {
object obj = ResourceManager.GetObject("TitleScreenBG", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap TrueColor {
get {
object obj = ResourceManager.GetObject("TrueColor", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap Win95SideBar {
get {
object obj = ResourceManager.GetObject("Win95SideBar", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
///
internal static System.IO.UnmanagedMemoryStream Win95Start {
get {
return ResourceManager.GetStream("Win95Start", resourceCulture);
}
}
///
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
///
internal static System.IO.UnmanagedMemoryStream Win95Start1 {
get {
return ResourceManager.GetStream("Win95Start1", resourceCulture);
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicClock {
get {
object obj = ResourceManager.GetObject("WinClassicClock", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicComputer {
get {
object obj = ResourceManager.GetObject("WinClassicComputer", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicDocuments {
get {
object obj = ResourceManager.GetObject("WinClassicDocuments", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicFind {
get {
object obj = ResourceManager.GetObject("WinClassicFind", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicFolder {
get {
object obj = ResourceManager.GetObject("WinClassicFolder", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicHelp {
get {
object obj = ResourceManager.GetObject("WinClassicHelp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicIE4 {
get {
object obj = ResourceManager.GetObject("WinClassicIE4", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicInbox {
get {
object obj = ResourceManager.GetObject("WinClassicInbox", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicMSN {
get {
object obj = ResourceManager.GetObject("WinClassicMSN", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicNetworking {
get {
object obj = ResourceManager.GetObject("WinClassicNetworking", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicNotepad {
get {
object obj = ResourceManager.GetObject("WinClassicNotepad", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicOutlook {
get {
object obj = ResourceManager.GetObject("WinClassicOutlook", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicProgramItem {
get {
object obj = ResourceManager.GetObject("WinClassicProgramItem", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicPrograms {
get {
object obj = ResourceManager.GetObject("WinClassicPrograms", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicRecycle {
get {
object obj = ResourceManager.GetObject("WinClassicRecycle", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicRun {
get {
object obj = ResourceManager.GetObject("WinClassicRun", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicSettings {
get {
object obj = ResourceManager.GetObject("WinClassicSettings", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicSetup {
get {
object obj = ResourceManager.GetObject("WinClassicSetup", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicShutdown {
get {
object obj = ResourceManager.GetObject("WinClassicShutdown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicStart {
get {
object obj = ResourceManager.GetObject("WinClassicStart", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicSuspend {
get {
object obj = ResourceManager.GetObject("WinClassicSuspend", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicTaskBar {
get {
object obj = ResourceManager.GetObject("WinClassicTaskBar", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WinClassicTime {
get {
object obj = ResourceManager.GetObject("WinClassicTime", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}