//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace TimeHACK.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TimeHACK.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap _16Color { get { object obj = ResourceManager.GetObject("_16Color", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap _256Color { get { object obj = ResourceManager.GetObject("_256Color", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Exit { get { object obj = ResourceManager.GetObject("Exit", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). /// internal static System.Drawing.Icon Icon128x { get { object obj = ResourceManager.GetObject("Icon128x", resourceCulture); return ((System.Drawing.Icon)(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// internal static byte[] LeviWindows { get { object obj = ResourceManager.GetObject("LeviWindows", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap LoadGame { get { object obj = ResourceManager.GetObject("LoadGame", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap MSExit { get { object obj = ResourceManager.GetObject("MSExit", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap MSLoadGame { get { object obj = ResourceManager.GetObject("MSLoadGame", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap MSNewGame { get { object obj = ResourceManager.GetObject("MSNewGame", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap NewGame { get { object obj = ResourceManager.GetObject("NewGame", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. /// internal static System.IO.UnmanagedMemoryStream tada { get { return ResourceManager.GetStream("tada", resourceCulture); } } /// /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. /// internal static System.IO.UnmanagedMemoryStream tada1 { get { return ResourceManager.GetStream("tada1", resourceCulture); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap TaskBarButton { get { object obj = ResourceManager.GetObject("TaskBarButton", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap TaskBarClock { get { object obj = ResourceManager.GetObject("TaskBarClock", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap TimeHACK_Logo { get { object obj = ResourceManager.GetObject("TimeHACK_Logo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap TitleScreenBG { get { object obj = ResourceManager.GetObject("TitleScreenBG", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap TrueColor { get { object obj = ResourceManager.GetObject("TrueColor", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Win95SideBar { get { object obj = ResourceManager.GetObject("Win95SideBar", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. /// internal static System.IO.UnmanagedMemoryStream Win95Start { get { return ResourceManager.GetStream("Win95Start", resourceCulture); } } /// /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. /// internal static System.IO.UnmanagedMemoryStream Win95Start1 { get { return ResourceManager.GetStream("Win95Start1", resourceCulture); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicClock { get { object obj = ResourceManager.GetObject("WinClassicClock", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicComputer { get { object obj = ResourceManager.GetObject("WinClassicComputer", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicDocuments { get { object obj = ResourceManager.GetObject("WinClassicDocuments", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicFind { get { object obj = ResourceManager.GetObject("WinClassicFind", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicFolder { get { object obj = ResourceManager.GetObject("WinClassicFolder", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicHelp { get { object obj = ResourceManager.GetObject("WinClassicHelp", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicIE4 { get { object obj = ResourceManager.GetObject("WinClassicIE4", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicInbox { get { object obj = ResourceManager.GetObject("WinClassicInbox", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicMSN { get { object obj = ResourceManager.GetObject("WinClassicMSN", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicNetworking { get { object obj = ResourceManager.GetObject("WinClassicNetworking", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicNotepad { get { object obj = ResourceManager.GetObject("WinClassicNotepad", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicOutlook { get { object obj = ResourceManager.GetObject("WinClassicOutlook", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicProgramItem { get { object obj = ResourceManager.GetObject("WinClassicProgramItem", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicPrograms { get { object obj = ResourceManager.GetObject("WinClassicPrograms", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicRecycle { get { object obj = ResourceManager.GetObject("WinClassicRecycle", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicRun { get { object obj = ResourceManager.GetObject("WinClassicRun", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicSettings { get { object obj = ResourceManager.GetObject("WinClassicSettings", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicSetup { get { object obj = ResourceManager.GetObject("WinClassicSetup", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicShutdown { get { object obj = ResourceManager.GetObject("WinClassicShutdown", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicStart { get { object obj = ResourceManager.GetObject("WinClassicStart", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicSuspend { get { object obj = ResourceManager.GetObject("WinClassicSuspend", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicTaskBar { get { object obj = ResourceManager.GetObject("WinClassicTaskBar", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WinClassicTime { get { object obj = ResourceManager.GetObject("WinClassicTime", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }