using System;
using System.Drawing.Text;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
using Newtonsoft.Json.Linq;
using System.Net;
using Newtonsoft.Json;
using TimeHACK.OS;
using TimeHACK.OS.Win95;
using TimeHACK.OS.Win95.Win95Apps;
namespace TimeHACK
{
static class Program
{
internal static bool nightly = true;
internal static string gameID;
internal static TitleScreen title = null;
public static string AddressBookSelectedFolderName;
public static AddressBookContact AddressBookSelectedContact;
///
/// The main entry point for the application.
/// Run TitleScreen.cs at launch.
///
[STAThread]
static void Main()
{
System.Diagnostics.Debugger.Launch();
if (nightly == true)
{
try
{
WebClient wc = new WebClient();
// Set the GameID
string json = wc.DownloadString("http://ci.appveyor.com/api/projects/timehack/timehack");
JObject j = JObject.Parse(JObject.Parse(json)["build"].ToString());
gameID = "AppVeyor-" + j["buildNumber"].ToString();
}
catch (WebException)
{
gameID = "AppVeyor";
}
}
else
{
gameID = "TimeHACK 1.1";
}
//TimeHACK.Engine.GameSave.SaveData MySaveData = new TimeHACK.Engine.GameSave.SaveData()
//{
// OS = 60,
// MyStringList = new List
// {
// "Item1",
// "Item2"
// }
//};
//string TheJSON = JsonConvert.SerializeObject(MySaveData, Formatting.Indented);
//MessageBox.Show(TheJSON);
//MySaveData.OS = 40;
//MessageBox.Show(MySaveData.OS.ToString());
//MySaveData = (TimeHACK.Engine.GameSave.SaveData)JsonConvert.DeserializeObject(TheJSON, MySaveData.GetType());
//MessageBox.Show(MySaveData.OS.ToString());
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(title = new TitleScreen());
}
}
}