From 9328abe3848262d9d52e847f0029ed1144399f7b Mon Sep 17 00:00:00 2001 From: Alex-TIMEHACK Date: Sat, 20 May 2017 13:33:32 +0100 Subject: Added my SaveSystem! --- TimeHACK.Main/SaveDialogs/NewGameDialog.cs | 97 ++++++++++++++++++++++++++++++ 1 file changed, 97 insertions(+) create mode 100644 TimeHACK.Main/SaveDialogs/NewGameDialog.cs (limited to 'TimeHACK.Main/SaveDialogs/NewGameDialog.cs') diff --git a/TimeHACK.Main/SaveDialogs/NewGameDialog.cs b/TimeHACK.Main/SaveDialogs/NewGameDialog.cs new file mode 100644 index 0000000..227edfd --- /dev/null +++ b/TimeHACK.Main/SaveDialogs/NewGameDialog.cs @@ -0,0 +1,97 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; +using TimeHACK.Engine; +using Newtonsoft.Json; +using static TimeHACK.Engine.SaveSystem; +using System.IO; + +namespace TimeHACK +{ + public partial class NewGameDialog : Form + { + public Boolean Successful = false; + public NewGameDialog() + { + InitializeComponent(); + } + + private void btnHelp_Click(object sender, EventArgs e) + { + MessageBox.Show("You can choose a profile name - this will create a new profile! Whenever you want to Load a game, click 'Load Game' and then choose a profile (You can have as many profiles as you want)"); + } + + private void btnCancl_Click(object sender, EventArgs e) + { + this.Close(); + } + + private void btnInfo_Click(object sender, EventArgs e) + { + MessageBox.Show("The game's profiles are stored in your Documents /TimeHACK/Profiles - the rest is for you to figure out!"); + } + + private void btnOk_Click(object sender, EventArgs e) + { + try + { + if (txtProfName.Text != "") + { + if (!(txtProfName.Text.Length > 20)) + { + ProfileName = txtProfName.Text; + if (DevMode == true) + if (Directory.Exists(ProfileDirectory)) + { + Directory.Delete(ProfileDirectory, true); + Successful = true; + this.Close(); + } + + if (!Directory.Exists(ProfileDirectory)) + { + Successful = true; + this.Close(); + } + else + { + MessageBox.Show("That profile already exists! \n USEFUL INFO: Use 'Load Game' to manage your profiles - from there you can delete the profile!"); + } + } + else + { + MessageBox.Show("The profile name cannot be longer than 20 characters"); + } + + } + else + { + MessageBox.Show("You must enter a profile name!"); + } + } catch (Exception ex) + { + + } + } + + private void NewGameDialog_Load(object sender, EventArgs e) + { + if (DevMode == true) + { + btnDevMode.Show(); + } + } + + private void btnDevMode_Click(object sender, EventArgs e) + { + MessageBox.Show("DevMode is a mode Designed for Development of the game, if you are seeing this that means it is activated! All DevMode does is if a Profile already exists then rather than asking you to choose a different name it just " + + "deletes the old one! This means that you won't have 1 million profiles everytime you want to test something in the game!"); + } + } +} -- cgit v1.2.3