From d2286b7d68db20fae6bdb58078853379faf5ac08 Mon Sep 17 00:00:00 2001 From: jtsshieh Date: Wed, 2 Aug 2017 22:03:57 -0400 Subject: Minesweeper Scoring System I didn't do acheivments because I couldn t work out how to add one. --- .../Win95Apps/MineSweeper/WinClassicMinesweeper.cs | 51 ++++++++++++++++------ 1 file changed, 38 insertions(+), 13 deletions(-) (limited to 'TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/WinClassicMinesweeper.cs') diff --git a/TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/WinClassicMinesweeper.cs b/TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/WinClassicMinesweeper.cs index 657659b..095d7dc 100644 --- a/TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/WinClassicMinesweeper.cs +++ b/TimeHACK.Main/OS/Win95/Win95Apps/MineSweeper/WinClassicMinesweeper.cs @@ -8,6 +8,7 @@ using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using TimeHACK.OS.Win95.Win95Apps.MineSweeper; +using TimeHACK.Engine; namespace TimeHACK.OS.Win95.Win95Apps { @@ -56,36 +57,60 @@ namespace TimeHACK.OS.Win95.Win95Apps } private void button1_Click(object sender, EventArgs e) { + labelTime.Text = "0"; switch (level) { case ("easy"): Cursor.Current = Cursors.WaitCursor; _game = new Game(this.panel1, 8, 8, 10); - _game.Tick += new EventHandler(GameTick); - _game.DismantledMinesChanged += new EventHandler(GameDismantledMinesChanged); - _game.Start(); - return; + break; case ("medium"): Cursor.Current = Cursors.WaitCursor; - _game = new Game(this.panel1, 16, 16, 46); - _game.Tick += new EventHandler(GameTick); - _game.DismantledMinesChanged += new EventHandler(GameDismantledMinesChanged); - _game.Start(); - return; + _game = new Game(this.panel1, 16, 16, 40); + break; case ("hard"): Cursor.Current = Cursors.WaitCursor; _game = new Game(this.panel1, 30, 16, 99); - _game.Tick += new EventHandler(GameTick); - _game.DismantledMinesChanged += new EventHandler(GameDismantledMinesChanged); - _game.Start(); - return; + break; } + _game.Tick += new EventHandler(GameTick); + _game.DismantledMinesChanged += new EventHandler(GameDismantledMinesChanged); + _game.Start(); } private void WinClassicMinesweeper_Load(object sender, EventArgs e) { begginnerToolStripMenuItem.PerformClick(); + timer1.Start(); + } + + private void bestTimesToolStripMenuItem_Click(object sender, EventArgs e) + { + WindowManager wm = new WindowManager(); + wm.StartWin95(new MineBestTimes(), "Best Times", null, false, false, true, false); + + } + + private void timer1_Tick(object sender, EventArgs e) + { + if(_game.win == true) + { + switch (level) + { + case ("easy"): + SaveSystem.CurrentSave.mineSweepE = _game.Time; + break; + case ("medium"): + SaveSystem.CurrentSave.mineSweepI = _game.Time; + break; + case ("hard"): + SaveSystem.CurrentSave.mineSweepH = _game.Time; + break; + + } + SaveSystem.SaveGame(); + } } } } -- cgit v1.2.3