From eef1e2b945d0eefd8dfd371d5d3c432608aaae2e Mon Sep 17 00:00:00 2001 From: Jamie Mansfield Date: Sun, 11 Jun 2017 22:31:02 +0100 Subject: repo: Improve gitignore and gitattributes The gitignore has been improved to ignore the following: - IDE configuration for Visual Studio, VSCode, and Rider - OS files for macOS, Linux, and Windows The gitattributes has been improved to properly diff the following: - Normalise line endings - Common Files - .md, .png, etc - C# Files - Visual Studio Files --- TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs | 214 +++++++++++----------- 1 file changed, 107 insertions(+), 107 deletions(-) (limited to 'TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs') diff --git a/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs index f4b199f..7c8bbe7 100644 --- a/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs +++ b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs @@ -1,107 +1,107 @@ -using System; -using System.Collections.Generic; -using System.ComponentModel; -using System.Drawing; -using System.Data; -using System.Linq; -using System.Text; -using System.Threading.Tasks; -using System.Windows.Forms; -using System.Media; -using System.Threading; -using Newtonsoft.Json.Linq; - -namespace TimeHACK.OS.Win2K.Win2KApps -{ - public partial class SurviveTheDay : UserControl - { - public SurviveTheDay() - { - InitializeComponent(); - } - - private void typer(string newtxt, string overtxt, bool over) - { - SoundPlayer beep = new SoundPlayer(Properties.Resources.std_beep); - SoundPlayer overbeep = new SoundPlayer(Properties.Resources.std_gobeep); - this.Invoke(new Action(() => - { - words.Text = ""; - gameoverlbl.Text = ""; - gameoverlbl.Show(); - })); - - foreach (char c in newtxt) - { - this.Invoke(new Action(() => - { - words.Text += c; - })); - beep.Play(); - Thread.Sleep(40); - } - - if (over) - { - Thread.Sleep(200); - foreach (char c in overtxt) - { - this.Invoke(new Action(() => - { - gameoverlbl.Text += c; - })); - overbeep.Play(); - Thread.Sleep(150); - } - } - this.Invoke(new Action(() => - { - if ((string)button1.Tag != "") button1.Show(); - if ((string)button2.Tag != "") button2.Show(); - if ((string)button3.Tag != "") button3.Show(); - if ((string)button4.Tag != "") button4.Show(); - if ((string)button5.Tag != "") button5.Show(); - })); - } - - private void choice_click(object sender, EventArgs e) - { - Button btn = sender as Button; - - if (btn.Tag == null | (string)btn.Tag == "") return; - if ((string)btn.Tag == "quit") - { - this.ParentForm.Close(); - return; - } - - JObject story = JObject.Parse(Properties.Resources.std_story); - JToken path = story[(string)btn.Tag]; - - button1.Text = (string)path["btn1txt"]; - button1.Tag = (string)path["btn1tag"]; - button1.Hide(); - button2.Text = (string)path["btn2txt"]; - button2.Tag = (string)path["btn2tag"]; - button2.Hide(); - button3.Text = (string)path["btn3txt"]; - button3.Tag = (string)path["btn3tag"]; - button3.Hide(); - button4.Text = (string)path["btn4txt"]; - button4.Tag = (string)path["btn4tag"]; - button4.Hide(); - button5.Text = (string)path["btn5txt"]; - button5.Tag = (string)path["btn5tag"]; - button5.Hide(); - - time.Text = (string)path["time"]; - - var t = new Thread(new ThreadStart(() => - { - typer((string)path["txt"], (string)path["overtxt"], (bool)path["over"]); - })); - t.IsBackground = true; - t.Start(); - } - } -} +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Drawing; +using System.Data; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; +using System.Media; +using System.Threading; +using Newtonsoft.Json.Linq; + +namespace TimeHACK.OS.Win2K.Win2KApps +{ + public partial class SurviveTheDay : UserControl + { + public SurviveTheDay() + { + InitializeComponent(); + } + + private void typer(string newtxt, string overtxt, bool over) + { + SoundPlayer beep = new SoundPlayer(Properties.Resources.std_beep); + SoundPlayer overbeep = new SoundPlayer(Properties.Resources.std_gobeep); + this.Invoke(new Action(() => + { + words.Text = ""; + gameoverlbl.Text = ""; + gameoverlbl.Show(); + })); + + foreach (char c in newtxt) + { + this.Invoke(new Action(() => + { + words.Text += c; + })); + beep.Play(); + Thread.Sleep(40); + } + + if (over) + { + Thread.Sleep(200); + foreach (char c in overtxt) + { + this.Invoke(new Action(() => + { + gameoverlbl.Text += c; + })); + overbeep.Play(); + Thread.Sleep(150); + } + } + this.Invoke(new Action(() => + { + if ((string)button1.Tag != "") button1.Show(); + if ((string)button2.Tag != "") button2.Show(); + if ((string)button3.Tag != "") button3.Show(); + if ((string)button4.Tag != "") button4.Show(); + if ((string)button5.Tag != "") button5.Show(); + })); + } + + private void choice_click(object sender, EventArgs e) + { + Button btn = sender as Button; + + if (btn.Tag == null | (string)btn.Tag == "") return; + if ((string)btn.Tag == "quit") + { + this.ParentForm.Close(); + return; + } + + JObject story = JObject.Parse(Properties.Resources.std_story); + JToken path = story[(string)btn.Tag]; + + button1.Text = (string)path["btn1txt"]; + button1.Tag = (string)path["btn1tag"]; + button1.Hide(); + button2.Text = (string)path["btn2txt"]; + button2.Tag = (string)path["btn2tag"]; + button2.Hide(); + button3.Text = (string)path["btn3txt"]; + button3.Tag = (string)path["btn3tag"]; + button3.Hide(); + button4.Text = (string)path["btn4txt"]; + button4.Tag = (string)path["btn4tag"]; + button4.Hide(); + button5.Text = (string)path["btn5txt"]; + button5.Tag = (string)path["btn5tag"]; + button5.Hide(); + + time.Text = (string)path["time"]; + + var t = new Thread(new ThreadStart(() => + { + typer((string)path["txt"], (string)path["overtxt"], (bool)path["over"]); + })); + t.IsBackground = true; + t.Start(); + } + } +} -- cgit v1.2.3