From 0c00b5f33c37427228c53794732d513adc862261 Mon Sep 17 00:00:00 2001 From: AShifter Date: Fri, 17 Mar 2017 17:31:41 -0600 Subject: HUGE OVERHAUL MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Added TimeHACK.Engine - Starting a new engine system to render Operating System borders Made more changes ( ͡° ͜ʖ ͡°) --- TimeHACK.Engine/Properties/Resources.Designer.cs | 183 +++++++++++++++++++++++ 1 file changed, 183 insertions(+) create mode 100644 TimeHACK.Engine/Properties/Resources.Designer.cs (limited to 'TimeHACK.Engine/Properties/Resources.Designer.cs') diff --git a/TimeHACK.Engine/Properties/Resources.Designer.cs b/TimeHACK.Engine/Properties/Resources.Designer.cs new file mode 100644 index 0000000..de94a30 --- /dev/null +++ b/TimeHACK.Engine/Properties/Resources.Designer.cs @@ -0,0 +1,183 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace TimeHACK.Engine.Properties { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TimeHACK.Engine.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap BottomLeft { + get { + object obj = ResourceManager.GetObject("BottomLeft", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap BottomRight { + get { + object obj = ResourceManager.GetObject("BottomRight", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap BottomSide { + get { + object obj = ResourceManager.GetObject("BottomSide", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap LeftSide { + get { + object obj = ResourceManager.GetObject("LeftSide", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap RightSide { + get { + object obj = ResourceManager.GetObject("RightSide", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap TopLeft { + get { + object obj = ResourceManager.GetObject("TopLeft", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap TopRight { + get { + object obj = ResourceManager.GetObject("TopRight", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap TopSide { + get { + object obj = ResourceManager.GetObject("TopSide", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicClose { + get { + object obj = ResourceManager.GetObject("WinClassicClose", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicMax { + get { + object obj = ResourceManager.GetObject("WinClassicMax", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicMin { + get { + object obj = ResourceManager.GetObject("WinClassicMin", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicRestore { + get { + object obj = ResourceManager.GetObject("WinClassicRestore", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} -- cgit v1.2.3