From fc471fdac25bdc0fe7f889552ecd889e2f28724f Mon Sep 17 00:00:00 2001 From: lempamo Date: Sun, 11 Jun 2017 10:15:33 -0400 Subject: i srsly thought i commited this >:( --- .../OS/Win2K/Win2KApps/SurviveTheDay.Designer.cs | 85 +- TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs | 86 +- TimeHACK.Main/Properties/Resources.Designer.cs | 1632 ++++++++++---------- TimeHACK.Main/Properties/Resources.resx | 868 ++++++----- 4 files changed, 1465 insertions(+), 1206 deletions(-) diff --git a/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.Designer.cs b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.Designer.cs index 4ecfac0..e580b9c 100644 --- a/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.Designer.cs +++ b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.Designer.cs @@ -28,6 +28,7 @@ /// private void InitializeComponent() { + this.components = new System.ComponentModel.Container(); this.words = new System.Windows.Forms.Label(); this.time = new System.Windows.Forms.Label(); this.button1 = new System.Windows.Forms.Button(); @@ -35,17 +36,17 @@ this.button3 = new System.Windows.Forms.Button(); this.button4 = new System.Windows.Forms.Button(); this.button5 = new System.Windows.Forms.Button(); - this.button6 = new System.Windows.Forms.Button(); - this.label1 = new System.Windows.Forms.Label(); + this.gameoverlbl = new System.Windows.Forms.Label(); + this.timer1 = new System.Windows.Forms.Timer(this.components); this.SuspendLayout(); // // words // this.words.Font = new System.Drawing.Font("Courier New", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.words.ForeColor = System.Drawing.Color.White; - this.words.Location = new System.Drawing.Point(35, 40); + this.words.Location = new System.Drawing.Point(35, 35); this.words.Name = "words"; - this.words.Size = new System.Drawing.Size(553, 100); + this.words.Size = new System.Drawing.Size(568, 149); this.words.TabIndex = 2; this.words.Text = "Welcome to Survive The Day.\r\nYour goal is simple.\r\nMake it from 4 AM to midnight " + "without dying.\r\nThe time will be displayed in the bottom right corner.\r\nGood luc" + @@ -53,112 +54,107 @@ // // time // - this.time.AutoSize = true; this.time.Font = new System.Drawing.Font("Courier New", 12F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))), System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.time.ForeColor = System.Drawing.Color.Red; - this.time.Location = new System.Drawing.Point(514, 408); + this.time.Location = new System.Drawing.Point(514, 409); this.time.Name = "time"; this.time.Size = new System.Drawing.Size(89, 19); this.time.TabIndex = 3; this.time.Text = "--:-- --"; - this.time.TextAlign = System.Drawing.ContentAlignment.TopRight; + this.time.TextAlign = System.Drawing.ContentAlignment.MiddleRight; // // button1 // this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.button1.Font = new System.Drawing.Font("Courier New", 12F); this.button1.ForeColor = System.Drawing.Color.White; - this.button1.Location = new System.Drawing.Point(35, 191); + this.button1.Location = new System.Drawing.Point(35, 227); this.button1.Name = "button1"; - this.button1.Size = new System.Drawing.Size(553, 28); + this.button1.Size = new System.Drawing.Size(568, 28); this.button1.TabIndex = 4; + this.button1.Tag = "start"; this.button1.Text = "Play"; this.button1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; this.button1.UseVisualStyleBackColor = true; + this.button1.Click += new System.EventHandler(this.choice_click); // // button2 // this.button2.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.button2.Font = new System.Drawing.Font("Courier New", 12F); this.button2.ForeColor = System.Drawing.Color.White; - this.button2.Location = new System.Drawing.Point(35, 225); + this.button2.Location = new System.Drawing.Point(35, 261); this.button2.Name = "button2"; - this.button2.Size = new System.Drawing.Size(553, 28); + this.button2.Size = new System.Drawing.Size(568, 28); this.button2.TabIndex = 5; this.button2.Text = "--"; this.button2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; this.button2.UseVisualStyleBackColor = true; + this.button2.Visible = false; + this.button2.Click += new System.EventHandler(this.choice_click); // // button3 // this.button3.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.button3.Font = new System.Drawing.Font("Courier New", 12F); this.button3.ForeColor = System.Drawing.Color.White; - this.button3.Location = new System.Drawing.Point(35, 259); + this.button3.Location = new System.Drawing.Point(35, 295); this.button3.Name = "button3"; - this.button3.Size = new System.Drawing.Size(553, 28); + this.button3.Size = new System.Drawing.Size(568, 28); this.button3.TabIndex = 6; this.button3.Text = "--"; this.button3.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; this.button3.UseVisualStyleBackColor = true; + this.button3.Visible = false; + this.button3.Click += new System.EventHandler(this.choice_click); // // button4 // this.button4.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.button4.Font = new System.Drawing.Font("Courier New", 12F); this.button4.ForeColor = System.Drawing.Color.White; - this.button4.Location = new System.Drawing.Point(35, 293); + this.button4.Location = new System.Drawing.Point(35, 329); this.button4.Name = "button4"; - this.button4.Size = new System.Drawing.Size(553, 28); + this.button4.Size = new System.Drawing.Size(568, 28); this.button4.TabIndex = 7; this.button4.Text = "--"; this.button4.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; this.button4.UseVisualStyleBackColor = true; + this.button4.Visible = false; + this.button4.Click += new System.EventHandler(this.choice_click); // // button5 // this.button5.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.button5.Font = new System.Drawing.Font("Courier New", 12F); this.button5.ForeColor = System.Drawing.Color.White; - this.button5.Location = new System.Drawing.Point(35, 327); + this.button5.Location = new System.Drawing.Point(35, 363); this.button5.Name = "button5"; - this.button5.Size = new System.Drawing.Size(553, 28); + this.button5.Size = new System.Drawing.Size(568, 28); this.button5.TabIndex = 8; this.button5.Text = "--"; this.button5.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; this.button5.UseVisualStyleBackColor = true; + this.button5.Visible = false; + this.button5.Click += new System.EventHandler(this.choice_click); // - // button6 - // - this.button6.FlatStyle = System.Windows.Forms.FlatStyle.Flat; - this.button6.Font = new System.Drawing.Font("Courier New", 12F); - this.button6.ForeColor = System.Drawing.Color.White; - this.button6.Location = new System.Drawing.Point(35, 361); - this.button6.Name = "button6"; - this.button6.Size = new System.Drawing.Size(553, 28); - this.button6.TabIndex = 9; - this.button6.Text = "--"; - this.button6.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; - this.button6.UseVisualStyleBackColor = true; - // - // label1 - // - this.label1.AutoSize = true; - this.label1.Font = new System.Drawing.Font("Courier New", 12F, System.Drawing.FontStyle.Bold); - this.label1.ForeColor = System.Drawing.Color.Red; - this.label1.Location = new System.Drawing.Point(35, 144); - this.label1.Name = "label1"; - this.label1.Size = new System.Drawing.Size(498, 18); - this.label1.TabIndex = 10; - this.label1.Text = "GAME OVER: No death, this shouldn\'t show in game!"; + // gameoverlbl + // + this.gameoverlbl.Font = new System.Drawing.Font("Courier New", 12F, System.Drawing.FontStyle.Bold); + this.gameoverlbl.ForeColor = System.Drawing.Color.Red; + this.gameoverlbl.Location = new System.Drawing.Point(35, 192); + this.gameoverlbl.Name = "gameoverlbl"; + this.gameoverlbl.Size = new System.Drawing.Size(568, 21); + this.gameoverlbl.TabIndex = 10; + this.gameoverlbl.Text = "GAME OVER: No death, this shouldn\'t show in game!"; + this.gameoverlbl.Visible = false; // // SurviveTheDay // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.Black; - this.Controls.Add(this.label1); - this.Controls.Add(this.button6); + this.Controls.Add(this.gameoverlbl); this.Controls.Add(this.button5); this.Controls.Add(this.button4); this.Controls.Add(this.button3); @@ -169,7 +165,6 @@ this.Name = "SurviveTheDay"; this.Size = new System.Drawing.Size(635, 459); this.ResumeLayout(false); - this.PerformLayout(); } @@ -181,7 +176,7 @@ private System.Windows.Forms.Button button3; private System.Windows.Forms.Button button4; private System.Windows.Forms.Button button5; - private System.Windows.Forms.Button button6; - private System.Windows.Forms.Label label1; + private System.Windows.Forms.Label gameoverlbl; + private System.Windows.Forms.Timer timer1; } } diff --git a/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs index 7140e7d..f4b199f 100644 --- a/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs +++ b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs @@ -7,6 +7,9 @@ using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; +using System.Media; +using System.Threading; +using Newtonsoft.Json.Linq; namespace TimeHACK.OS.Win2K.Win2KApps { @@ -17,9 +20,88 @@ namespace TimeHACK.OS.Win2K.Win2KApps InitializeComponent(); } - private void typer(string newtxt) + private void typer(string newtxt, string overtxt, bool over) { - words.Text = ""; + SoundPlayer beep = new SoundPlayer(Properties.Resources.std_beep); + SoundPlayer overbeep = new SoundPlayer(Properties.Resources.std_gobeep); + this.Invoke(new Action(() => + { + words.Text = ""; + gameoverlbl.Text = ""; + gameoverlbl.Show(); + })); + + foreach (char c in newtxt) + { + this.Invoke(new Action(() => + { + words.Text += c; + })); + beep.Play(); + Thread.Sleep(40); + } + + if (over) + { + Thread.Sleep(200); + foreach (char c in overtxt) + { + this.Invoke(new Action(() => + { + gameoverlbl.Text += c; + })); + overbeep.Play(); + Thread.Sleep(150); + } + } + this.Invoke(new Action(() => + { + if ((string)button1.Tag != "") button1.Show(); + if ((string)button2.Tag != "") button2.Show(); + if ((string)button3.Tag != "") button3.Show(); + if ((string)button4.Tag != "") button4.Show(); + if ((string)button5.Tag != "") button5.Show(); + })); + } + + private void choice_click(object sender, EventArgs e) + { + Button btn = sender as Button; + + if (btn.Tag == null | (string)btn.Tag == "") return; + if ((string)btn.Tag == "quit") + { + this.ParentForm.Close(); + return; + } + + JObject story = JObject.Parse(Properties.Resources.std_story); + JToken path = story[(string)btn.Tag]; + + button1.Text = (string)path["btn1txt"]; + button1.Tag = (string)path["btn1tag"]; + button1.Hide(); + button2.Text = (string)path["btn2txt"]; + button2.Tag = (string)path["btn2tag"]; + button2.Hide(); + button3.Text = (string)path["btn3txt"]; + button3.Tag = (string)path["btn3tag"]; + button3.Hide(); + button4.Text = (string)path["btn4txt"]; + button4.Tag = (string)path["btn4tag"]; + button4.Hide(); + button5.Text = (string)path["btn5txt"]; + button5.Tag = (string)path["btn5tag"]; + button5.Hide(); + + time.Text = (string)path["time"]; + + var t = new Thread(new ThreadStart(() => + { + typer((string)path["txt"], (string)path["overtxt"], (bool)path["over"]); + })); + t.IsBackground = true; + t.Start(); } } } diff --git a/TimeHACK.Main/Properties/Resources.Designer.cs b/TimeHACK.Main/Properties/Resources.Designer.cs index b6d3fcf..bffafa4 100644 --- a/TimeHACK.Main/Properties/Resources.Designer.cs +++ b/TimeHACK.Main/Properties/Resources.Designer.cs @@ -1,794 +1,838 @@ -//------------------------------------------------------------------------------ -// -// This code was generated by a tool. -// Runtime Version:4.0.30319.42000 -// -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// -//------------------------------------------------------------------------------ - -namespace TimeHACK.Properties { - using System; - - - /// - /// A strongly-typed resource class, for looking up localized strings, etc. - /// - // This class was auto-generated by the StronglyTypedResourceBuilder - // class via a tool like ResGen or Visual Studio. - // To add or remove a member, edit your .ResX file then rerun ResGen - // with the /str option, or rebuild your VS project. - [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] - [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] - [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] - internal class Resources { - - private static global::System.Resources.ResourceManager resourceMan; - - private static global::System.Globalization.CultureInfo resourceCulture; - - [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] - internal Resources() { - } - - /// - /// Returns the cached ResourceManager instance used by this class. - /// - [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] - internal static global::System.Resources.ResourceManager ResourceManager { - get { - if (object.ReferenceEquals(resourceMan, null)) { - global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TimeHACK.Properties.Resources", typeof(Resources).Assembly); - resourceMan = temp; - } - return resourceMan; - } - } - - /// - /// Overrides the current thread's CurrentUICulture property for all - /// resource lookups using this strongly typed resource class. - /// - [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] - internal static global::System.Globalization.CultureInfo Culture { - get { - return resourceCulture; - } - set { - resourceCulture = value; - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap _16Color { - get { - object obj = ResourceManager.GetObject("_16Color", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap _256Color { - get { - object obj = ResourceManager.GetObject("_256Color", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. - /// - internal static System.IO.UnmanagedMemoryStream AIMbuddyjoin { - get { - return ResourceManager.GetStream("AIMbuddyjoin", resourceCulture); - } - } - - /// - /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. - /// - internal static System.IO.UnmanagedMemoryStream AIMbuddyleave { - get { - return ResourceManager.GetStream("AIMbuddyleave", resourceCulture); - } - } - - /// - /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. - /// - internal static System.IO.UnmanagedMemoryStream AIMfile { - get { - return ResourceManager.GetStream("AIMfile", resourceCulture); - } - } - - /// - /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. - /// - internal static System.IO.UnmanagedMemoryStream AIMmessagereceived { - get { - return ResourceManager.GetStream("AIMmessagereceived", resourceCulture); - } - } - - /// - /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. - /// - internal static System.IO.UnmanagedMemoryStream AIMmessagesent { - get { - return ResourceManager.GetStream("AIMmessagesent", resourceCulture); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap Exit { - get { - object obj = ResourceManager.GetObject("Exit", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap google { - get { - object obj = ResourceManager.GetObject("google", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). - /// - internal static System.Drawing.Icon Icon128x { - get { - object obj = ResourceManager.GetObject("Icon128x", resourceCulture); - return ((System.Drawing.Icon)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Byte[]. - /// - internal static byte[] LeviWindows { - get { - object obj = ResourceManager.GetObject("LeviWindows", resourceCulture); - return ((byte[])(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap LoadGame { - get { - object obj = ResourceManager.GetObject("LoadGame", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. - /// - internal static System.IO.UnmanagedMemoryStream modem_dial { - get { - return ResourceManager.GetStream("modem_dial", resourceCulture); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap MSExit { - get { - object obj = ResourceManager.GetObject("MSExit", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap MSLoadGame { - get { - object obj = ResourceManager.GetObject("MSLoadGame", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap MSNewGame { - get { - object obj = ResourceManager.GetObject("MSNewGame", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap NewGame { - get { - object obj = ResourceManager.GetObject("NewGame", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap sliversilver { - get { - object obj = ResourceManager.GetObject("sliversilver", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. - /// - internal static System.IO.UnmanagedMemoryStream tada { - get { - return ResourceManager.GetStream("tada", resourceCulture); - } - } - - /// - /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. - /// - internal static System.IO.UnmanagedMemoryStream tada1 { - get { - return ResourceManager.GetStream("tada1", resourceCulture); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap TaskBarButton { - get { - object obj = ResourceManager.GetObject("TaskBarButton", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap TaskBarClock { - get { - object obj = ResourceManager.GetObject("TaskBarClock", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap TimeHACK_Logo { - get { - object obj = ResourceManager.GetObject("TimeHACK_Logo", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap TitleScreenBG { - get { - object obj = ResourceManager.GetObject("TitleScreenBG", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap TrueColor { - get { - object obj = ResourceManager.GetObject("TrueColor", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap Win95Error { - get { - object obj = ResourceManager.GetObject("Win95Error", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap Win95IconIE4 { - get { - object obj = ResourceManager.GetObject("Win95IconIE4", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap Win95IconNotepad { - get { - object obj = ResourceManager.GetObject("Win95IconNotepad", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap Win95IconNotepad_2 { - get { - object obj = ResourceManager.GetObject("Win95IconNotepad_2", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap Win95IconWordpad { - get { - object obj = ResourceManager.GetObject("Win95IconWordpad", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap Win95Info { - get { - object obj = ResourceManager.GetObject("Win95Info", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap Win95SideBar { - get { - object obj = ResourceManager.GetObject("Win95SideBar", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. - /// - internal static System.IO.UnmanagedMemoryStream Win95Start { - get { - return ResourceManager.GetStream("Win95Start", resourceCulture); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap Win95Warning { - get { - object obj = ResourceManager.GetObject("Win95Warning", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicAbout95 { - get { - object obj = ResourceManager.GetObject("WinClassicAbout95", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicAddressBook { - get { - object obj = ResourceManager.GetObject("WinClassicAddressBook", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicAddressBookDeleteIcon { - get { - object obj = ResourceManager.GetObject("WinClassicAddressBookDeleteIcon", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicAddressBookNewIcon { - get { - object obj = ResourceManager.GetObject("WinClassicAddressBookNewIcon", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicAddressBookPropertiesIcon { - get { - object obj = ResourceManager.GetObject("WinClassicAddressBookPropertiesIcon", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicClock { - get { - object obj = ResourceManager.GetObject("WinClassicClock", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicComputer { - get { - object obj = ResourceManager.GetObject("WinClassicComputer", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicCopy { - get { - object obj = ResourceManager.GetObject("WinClassicCopy", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicCut { - get { - object obj = ResourceManager.GetObject("WinClassicCut", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicDocuments { - get { - object obj = ResourceManager.GetObject("WinClassicDocuments", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicFileExplorer { - get { - object obj = ResourceManager.GetObject("WinClassicFileExplorer", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicFind { - get { - object obj = ResourceManager.GetObject("WinClassicFind", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicFolder { - get { - object obj = ResourceManager.GetObject("WinClassicFolder", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicFolderSmall { - get { - object obj = ResourceManager.GetObject("WinClassicFolderSmall", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicGENERALApplicationToolbarBackground { - get { - object obj = ResourceManager.GetObject("WinClassicGENERALApplicationToolbarBackground", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicHelp { - get { - object obj = ResourceManager.GetObject("WinClassicHelp", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicHWCV { - get { - object obj = ResourceManager.GetObject("WinClassicHWCV", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicIE4 { - get { - object obj = ResourceManager.GetObject("WinClassicIE4", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicInbox { - get { - object obj = ResourceManager.GetObject("WinClassicInbox", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicMSN { - get { - object obj = ResourceManager.GetObject("WinClassicMSN", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicNetworking { - get { - object obj = ResourceManager.GetObject("WinClassicNetworking", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicNew { - get { - object obj = ResourceManager.GetObject("WinClassicNew", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicNotepad { - get { - object obj = ResourceManager.GetObject("WinClassicNotepad", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicOutlook { - get { - object obj = ResourceManager.GetObject("WinClassicOutlook", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicPaste { - get { - object obj = ResourceManager.GetObject("WinClassicPaste", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicProgramItem { - get { - object obj = ResourceManager.GetObject("WinClassicProgramItem", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicPrograms { - get { - object obj = ResourceManager.GetObject("WinClassicPrograms", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicRecycle { - get { - object obj = ResourceManager.GetObject("WinClassicRecycle", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicRun { - get { - object obj = ResourceManager.GetObject("WinClassicRun", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicSettings { - get { - object obj = ResourceManager.GetObject("WinClassicSettings", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicSetup { - get { - object obj = ResourceManager.GetObject("WinClassicSetup", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicShutdown { - get { - object obj = ResourceManager.GetObject("WinClassicShutdown", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicStart { - get { - object obj = ResourceManager.GetObject("WinClassicStart", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicSuspend { - get { - object obj = ResourceManager.GetObject("WinClassicSuspend", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicTaskBar { - get { - object obj = ResourceManager.GetObject("WinClassicTaskBar", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicTaskbarItem { - get { - object obj = ResourceManager.GetObject("WinClassicTaskbarItem", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicTime { - get { - object obj = ResourceManager.GetObject("WinClassicTime", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicUndo { - get { - object obj = ResourceManager.GetObject("WinClassicUndo", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// - internal static System.Drawing.Bitmap WinClassicWordpad { - get { - object obj = ResourceManager.GetObject("WinClassicWordpad", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// - /// Looks up a localized resource of type System.Byte[]. - /// - internal static byte[] windows_command_prompt { - get { - object obj = ResourceManager.GetObject("windows_command_prompt", resourceCulture); - return ((byte[])(obj)); - } - } - } -} +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace TimeHACK.Properties { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TimeHACK.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap _16Color { + get { + object obj = ResourceManager.GetObject("_16Color", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap _256Color { + get { + object obj = ResourceManager.GetObject("_256Color", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. + /// + internal static System.IO.UnmanagedMemoryStream AIMbuddyjoin { + get { + return ResourceManager.GetStream("AIMbuddyjoin", resourceCulture); + } + } + + /// + /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. + /// + internal static System.IO.UnmanagedMemoryStream AIMbuddyleave { + get { + return ResourceManager.GetStream("AIMbuddyleave", resourceCulture); + } + } + + /// + /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. + /// + internal static System.IO.UnmanagedMemoryStream AIMfile { + get { + return ResourceManager.GetStream("AIMfile", resourceCulture); + } + } + + /// + /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. + /// + internal static System.IO.UnmanagedMemoryStream AIMmessagereceived { + get { + return ResourceManager.GetStream("AIMmessagereceived", resourceCulture); + } + } + + /// + /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. + /// + internal static System.IO.UnmanagedMemoryStream AIMmessagesent { + get { + return ResourceManager.GetStream("AIMmessagesent", resourceCulture); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Exit { + get { + object obj = ResourceManager.GetObject("Exit", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap google { + get { + object obj = ResourceManager.GetObject("google", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). + /// + internal static System.Drawing.Icon Icon128x { + get { + object obj = ResourceManager.GetObject("Icon128x", resourceCulture); + return ((System.Drawing.Icon)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + internal static byte[] LeviWindows { + get { + object obj = ResourceManager.GetObject("LeviWindows", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap LoadGame { + get { + object obj = ResourceManager.GetObject("LoadGame", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. + /// + internal static System.IO.UnmanagedMemoryStream modem_dial { + get { + return ResourceManager.GetStream("modem_dial", resourceCulture); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap MSExit { + get { + object obj = ResourceManager.GetObject("MSExit", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap MSLoadGame { + get { + object obj = ResourceManager.GetObject("MSLoadGame", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap MSNewGame { + get { + object obj = ResourceManager.GetObject("MSNewGame", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap NewGame { + get { + object obj = ResourceManager.GetObject("NewGame", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap sliversilver { + get { + object obj = ResourceManager.GetObject("sliversilver", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. + /// + internal static System.IO.UnmanagedMemoryStream std_beep { + get { + return ResourceManager.GetStream("std_beep", resourceCulture); + } + } + + /// + /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. + /// + internal static System.IO.UnmanagedMemoryStream std_gobeep { + get { + return ResourceManager.GetStream("std_gobeep", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to { + /// "start": { + /// "time": "4:00 AM", + /// "txt": "You are laying in bed surrounded by darkness. You look to your right and see in big red numbers 4:00 AM displayed on your alarm clock.", + /// "over": false, + /// "overtxt": "", + /// "btn1txt": "Get Out Of Bed", + /// "btn1tag": "inthedark", + /// "btn2txt": "Sleep Until 8:00 AM", + /// "btn2tag": "snooze", + /// "btn3txt": "Turn On The Alarm Clock Radio", + /// "btn3tag": "theradio", + /// "btn4txt": "", + /// "btn4tag": "", + /// "btn5txt": "", + /// "btn5tag": "" + /// }, + /// "inthe [rest of string was truncated]";. + /// + internal static string std_story { + get { + return ResourceManager.GetString("std_story", resourceCulture); + } + } + + /// + /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. + /// + internal static System.IO.UnmanagedMemoryStream tada { + get { + return ResourceManager.GetStream("tada", resourceCulture); + } + } + + /// + /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. + /// + internal static System.IO.UnmanagedMemoryStream tada1 { + get { + return ResourceManager.GetStream("tada1", resourceCulture); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap TaskBarButton { + get { + object obj = ResourceManager.GetObject("TaskBarButton", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap TaskBarClock { + get { + object obj = ResourceManager.GetObject("TaskBarClock", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap TimeHACK_Logo { + get { + object obj = ResourceManager.GetObject("TimeHACK_Logo", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap TitleScreenBG { + get { + object obj = ResourceManager.GetObject("TitleScreenBG", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap TrueColor { + get { + object obj = ResourceManager.GetObject("TrueColor", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Win95Error { + get { + object obj = ResourceManager.GetObject("Win95Error", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Win95IconIE4 { + get { + object obj = ResourceManager.GetObject("Win95IconIE4", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Win95IconNotepad { + get { + object obj = ResourceManager.GetObject("Win95IconNotepad", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Win95IconNotepad_2 { + get { + object obj = ResourceManager.GetObject("Win95IconNotepad_2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Win95IconWordpad { + get { + object obj = ResourceManager.GetObject("Win95IconWordpad", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Win95Info { + get { + object obj = ResourceManager.GetObject("Win95Info", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Win95SideBar { + get { + object obj = ResourceManager.GetObject("Win95SideBar", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. + /// + internal static System.IO.UnmanagedMemoryStream Win95Start { + get { + return ResourceManager.GetStream("Win95Start", resourceCulture); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Win95Warning { + get { + object obj = ResourceManager.GetObject("Win95Warning", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicAbout95 { + get { + object obj = ResourceManager.GetObject("WinClassicAbout95", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicAddressBook { + get { + object obj = ResourceManager.GetObject("WinClassicAddressBook", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicAddressBookDeleteIcon { + get { + object obj = ResourceManager.GetObject("WinClassicAddressBookDeleteIcon", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicAddressBookNewIcon { + get { + object obj = ResourceManager.GetObject("WinClassicAddressBookNewIcon", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicAddressBookPropertiesIcon { + get { + object obj = ResourceManager.GetObject("WinClassicAddressBookPropertiesIcon", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicClock { + get { + object obj = ResourceManager.GetObject("WinClassicClock", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicComputer { + get { + object obj = ResourceManager.GetObject("WinClassicComputer", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicCopy { + get { + object obj = ResourceManager.GetObject("WinClassicCopy", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicCut { + get { + object obj = ResourceManager.GetObject("WinClassicCut", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicDocuments { + get { + object obj = ResourceManager.GetObject("WinClassicDocuments", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicFileExplorer { + get { + object obj = ResourceManager.GetObject("WinClassicFileExplorer", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicFind { + get { + object obj = ResourceManager.GetObject("WinClassicFind", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicFolder { + get { + object obj = ResourceManager.GetObject("WinClassicFolder", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicFolderSmall { + get { + object obj = ResourceManager.GetObject("WinClassicFolderSmall", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicGENERALApplicationToolbarBackground { + get { + object obj = ResourceManager.GetObject("WinClassicGENERALApplicationToolbarBackground", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicHelp { + get { + object obj = ResourceManager.GetObject("WinClassicHelp", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicHWCV { + get { + object obj = ResourceManager.GetObject("WinClassicHWCV", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicIE4 { + get { + object obj = ResourceManager.GetObject("WinClassicIE4", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicInbox { + get { + object obj = ResourceManager.GetObject("WinClassicInbox", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicMSN { + get { + object obj = ResourceManager.GetObject("WinClassicMSN", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicNetworking { + get { + object obj = ResourceManager.GetObject("WinClassicNetworking", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicNew { + get { + object obj = ResourceManager.GetObject("WinClassicNew", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicNotepad { + get { + object obj = ResourceManager.GetObject("WinClassicNotepad", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicOutlook { + get { + object obj = ResourceManager.GetObject("WinClassicOutlook", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicPaste { + get { + object obj = ResourceManager.GetObject("WinClassicPaste", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicProgramItem { + get { + object obj = ResourceManager.GetObject("WinClassicProgramItem", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicPrograms { + get { + object obj = ResourceManager.GetObject("WinClassicPrograms", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicRecycle { + get { + object obj = ResourceManager.GetObject("WinClassicRecycle", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicRun { + get { + object obj = ResourceManager.GetObject("WinClassicRun", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicSettings { + get { + object obj = ResourceManager.GetObject("WinClassicSettings", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicSetup { + get { + object obj = ResourceManager.GetObject("WinClassicSetup", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicShutdown { + get { + object obj = ResourceManager.GetObject("WinClassicShutdown", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicStart { + get { + object obj = ResourceManager.GetObject("WinClassicStart", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicSuspend { + get { + object obj = ResourceManager.GetObject("WinClassicSuspend", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicTaskBar { + get { + object obj = ResourceManager.GetObject("WinClassicTaskBar", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicTaskbarItem { + get { + object obj = ResourceManager.GetObject("WinClassicTaskbarItem", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicTime { + get { + object obj = ResourceManager.GetObject("WinClassicTime", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicUndo { + get { + object obj = ResourceManager.GetObject("WinClassicUndo", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap WinClassicWordpad { + get { + object obj = ResourceManager.GetObject("WinClassicWordpad", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + internal static byte[] windows_command_prompt { + get { + object obj = ResourceManager.GetObject("windows_command_prompt", resourceCulture); + return ((byte[])(obj)); + } + } + } +} diff --git a/TimeHACK.Main/Properties/Resources.resx b/TimeHACK.Main/Properties/Resources.resx index e574f4f..49ad7d6 100644 --- a/TimeHACK.Main/Properties/Resources.resx +++ b/TimeHACK.Main/Properties/Resources.resx @@ -1,366 +1,504 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - text/microsoft-resx - - - 2.0 - - - System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - - - System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - - - - ..\resources\icon128x.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a - - - 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You look to your right and see in big red numbers 4:00 AM displayed on your alarm clock.", + "over": false, + "overtxt": "", + "btn1txt": "Get Out Of Bed", + "btn1tag": "inthedark", + "btn2txt": "Sleep Until 8:00 AM", + "btn2tag": "snooze", + "btn3txt": "Turn On The Alarm Clock Radio", + "btn3tag": "theradio", + "btn4txt": "", + "btn4tag": "", + "btn5txt": "", + "btn5tag": "" + }, + "inthedark": { + "time": "4:01 AM", + "txt": "You slowly get out of bed unable to see anything. Carefully you walk around in the dark and feel for the light switch. Just as you find it, you remember that the electrician said not to use the lights yet, as they may be faulty.", + "over": false, + "overtxt": "", + "btn1txt": "Turn On The Lights", + "btn1tag": "lightitup", + "btn2txt": "Explore The House Without Lights", + "btn2tag": "stumbling", + "btn3txt": "", + "btn3tag": "", + "btn4txt": "", + "btn4tag": "", + "btn5txt": "", + "btn5tag": "" + }, + "lightitup": { + "time": "4:02 AM", + "txt": "The light turns on and everything seems ok. All of a sudden it starts to flicker on and off. You're just about to turn it off when it bursts open. Sparks fly everywhere, setting your room on fire.", + "over": false, + "overtxt": "", + "btn1txt": "Run Out Of The House", + "btn1tag": "go-runout", + "btn2txt": "Try And Put Out The Fire", + "btn2tag": "noextinguisher", + "btn3txt": "Call Emergency Services", + "btn3tag": "go-emergencyservices", + "btn4txt": "Yell Out Loud For Help", + "btn4tag": "go-yellforhelp", + "btn5txt": "", + "btn5tag": "" + }, + "go-runout": { + "time": "4:03 AM", + "txt": "You run out of the house as it collapses behind you. Suddenly you hear a honking noise and see big lights coming toward you. You look around for the last time and you realize you're in the middle of the road. Everything goes black as you fall to the ground and get flattened by a truck.", + "over": true, + "overtxt": "GAME OVER: Crushed By Oncoming Truck", + "btn1txt": "Restart", + "btn1tag": "start", + "btn2txt": "Quit", + "btn2tag": "quit", + "btn3txt": "", + "btn3tag": "", + "btn4txt": "", + "btn4tag": "", + "btn5txt": "", + "btn5tag": "" + }, + "noextinguisher": { + "time": "4:03 AM", + "txt": "You run to the kitchen to get the fire extinguisher but you remeber that your neighbour had to borrow it yesterday and has not yet returned it. The fire has now burnt down your whole room and is starting to burn down the hallway. You look around you with not many options. You need to find another way to put the fire out.", + "over": false, + "overtxt": "", + "btn1txt": "Pour Some Water From The Kitchen Over The Fire", + "btn1tag": "go-pourwaterfire", + "btn2txt": "Spray Water On The Fire With The Garden Hose", + "btn2tag": "go-gardenhose", + "btn3txt": "Smother The Fire With A Blanket", + "btn3tag": "go-blanketfire", + "btn4txt": "", + "btn4tag": "", + "btn5txt": "", + "btn5tag": "" + }, + "go-pourwaterfire": { + "time": "4:04 AM", + "txt": "You fill up a glass of water in the kitchen and the pour it onto the fire, but it doesn't make a difference. The fire is still burning. Before you can get a second glass to pour over the fire, the flames surround and engulf you.", + "over": true, + "overtxt": "GAME OVER: Burnt To Death", + "btn1txt": "Restart", + "btn1tag": "start", + "btn2txt": "Quit", + "btn2tag": "quit", + "btn3txt": "", + "btn3tag": "", + "btn4txt": "", + "btn4tag": "", + "btn5txt": "", + "btn5tag": "" + }, + "go-gardenhose": { + "time": "4:04 AM", + "txt": "You run outside as fast as you can ready to get the hose. You pick it up and start unwrapping it. You stand back about 5 metres from your burning house and point the hose to it and try to turn it on. No water comes out and you remember that you need to turn it on at the tap. Just as you're about to get to the tap the house collapses on it and sets the grass on fire. The last thing you feel is yourself burning all over.", + "over": true, + "overtxt": "GAME OVER: Burnt To Death", + "btn1txt": "Restart", + "btn1tag": "start", + "btn2txt": "Quit", + "btn2tag": "quit", + "btn3txt": "", + "btn3tag": "", + "btn4txt": "", + "btn4tag": "", + "btn5txt": "", + "btn5tag": "" + }, + "go-blanketfire": { + "time": "4:04 AM", + "txt": "You grab a blanket from the lounge and run to your burning room. You try and put the blanket on the fire but the blanket catches on fire. In extreme shock you chuck the blanket away and your house collapses onto you burning away into nothing.", + "over": true, + "overtxt": "GAME OVER: Burnt To Death", + "btn1txt": "Restart", + "btn1tag": "start", + "btn2txt": "Quit", + "btn2tag": "quit", + "btn3txt": "", + "btn3tag": "", + "btn4txt": "", + "btn4tag": "", + "btn5txt": "", + "btn5tag": "" + } +} + \ No newline at end of file -- cgit v1.2.3