From 5dd994748cf8488e0e0705790b30f6abd7616722 Mon Sep 17 00:00:00 2001 From: lempamo Date: Sat, 10 Jun 2017 20:02:04 -0400 Subject: added survivethedaygame --- .../DesignTimeResolveAssemblyReferencesInput.cache | Bin 9276 -> 9614 bytes .../OS/Win2K/Win2KApps/SurviveTheDay.Designer.cs | 187 ++++ TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs | 25 + .../OS/Win2K/Win2KApps/SurviveTheDay.resx | 120 +++ .../bin/Release/TimeHACK.vshost.application | 40 +- .../bin/Release/TimeHACK.vshost.exe.manifest | 941 +++++++++++---------- .../DesignTimeResolveAssemblyReferences.cache | Bin 35191 -> 35191 bytes .../DesignTimeResolveAssemblyReferencesInput.cache | Bin 14186 -> 15214 bytes 8 files changed, 827 insertions(+), 486 deletions(-) create mode 100644 TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.Designer.cs create mode 100644 TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs create mode 100644 TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.resx diff --git a/TimeHACK.Engine/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache b/TimeHACK.Engine/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache index 1c74c1b..4103602 100644 Binary files a/TimeHACK.Engine/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache and b/TimeHACK.Engine/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache differ diff --git a/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.Designer.cs b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.Designer.cs new file mode 100644 index 0000000..4ecfac0 --- /dev/null +++ b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.Designer.cs @@ -0,0 +1,187 @@ +namespace TimeHACK.OS.Win2K.Win2KApps +{ + partial class SurviveTheDay + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Component Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.words = new System.Windows.Forms.Label(); + this.time = new System.Windows.Forms.Label(); + this.button1 = new System.Windows.Forms.Button(); + this.button2 = new System.Windows.Forms.Button(); + this.button3 = new System.Windows.Forms.Button(); + this.button4 = new System.Windows.Forms.Button(); + this.button5 = new System.Windows.Forms.Button(); + this.button6 = new System.Windows.Forms.Button(); + this.label1 = new System.Windows.Forms.Label(); + this.SuspendLayout(); + // + // words + // + this.words.Font = new System.Drawing.Font("Courier New", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.words.ForeColor = System.Drawing.Color.White; + this.words.Location = new System.Drawing.Point(35, 40); + this.words.Name = "words"; + this.words.Size = new System.Drawing.Size(553, 100); + this.words.TabIndex = 2; + this.words.Text = "Welcome to Survive The Day.\r\nYour goal is simple.\r\nMake it from 4 AM to midnight " + + "without dying.\r\nThe time will be displayed in the bottom right corner.\r\nGood luc" + + "k... you WILL need it."; + // + // time + // + this.time.AutoSize = true; + this.time.Font = new System.Drawing.Font("Courier New", 12F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))), System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.time.ForeColor = System.Drawing.Color.Red; + this.time.Location = new System.Drawing.Point(514, 408); + this.time.Name = "time"; + this.time.Size = new System.Drawing.Size(89, 19); + this.time.TabIndex = 3; + this.time.Text = "--:-- --"; + this.time.TextAlign = System.Drawing.ContentAlignment.TopRight; + // + // button1 + // + this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat; + this.button1.Font = new System.Drawing.Font("Courier New", 12F); + this.button1.ForeColor = System.Drawing.Color.White; + this.button1.Location = new System.Drawing.Point(35, 191); + this.button1.Name = "button1"; + this.button1.Size = new System.Drawing.Size(553, 28); + this.button1.TabIndex = 4; + this.button1.Text = "Play"; + this.button1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.button1.UseVisualStyleBackColor = true; + // + // button2 + // + this.button2.FlatStyle = System.Windows.Forms.FlatStyle.Flat; + this.button2.Font = new System.Drawing.Font("Courier New", 12F); + this.button2.ForeColor = System.Drawing.Color.White; + this.button2.Location = new System.Drawing.Point(35, 225); + this.button2.Name = "button2"; + this.button2.Size = new System.Drawing.Size(553, 28); + this.button2.TabIndex = 5; + this.button2.Text = "--"; + this.button2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.button2.UseVisualStyleBackColor = true; + // + // button3 + // + this.button3.FlatStyle = System.Windows.Forms.FlatStyle.Flat; + this.button3.Font = new System.Drawing.Font("Courier New", 12F); + this.button3.ForeColor = System.Drawing.Color.White; + this.button3.Location = new System.Drawing.Point(35, 259); + this.button3.Name = "button3"; + this.button3.Size = new System.Drawing.Size(553, 28); + this.button3.TabIndex = 6; + this.button3.Text = "--"; + this.button3.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.button3.UseVisualStyleBackColor = true; + // + // button4 + // + this.button4.FlatStyle = System.Windows.Forms.FlatStyle.Flat; + this.button4.Font = new System.Drawing.Font("Courier New", 12F); + this.button4.ForeColor = System.Drawing.Color.White; + this.button4.Location = new System.Drawing.Point(35, 293); + this.button4.Name = "button4"; + this.button4.Size = new System.Drawing.Size(553, 28); + this.button4.TabIndex = 7; + this.button4.Text = "--"; + this.button4.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.button4.UseVisualStyleBackColor = true; + // + // button5 + // + this.button5.FlatStyle = System.Windows.Forms.FlatStyle.Flat; + this.button5.Font = new System.Drawing.Font("Courier New", 12F); + this.button5.ForeColor = System.Drawing.Color.White; + this.button5.Location = new System.Drawing.Point(35, 327); + this.button5.Name = "button5"; + this.button5.Size = new System.Drawing.Size(553, 28); + this.button5.TabIndex = 8; + this.button5.Text = "--"; + this.button5.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.button5.UseVisualStyleBackColor = true; + // + // button6 + // + this.button6.FlatStyle = System.Windows.Forms.FlatStyle.Flat; + this.button6.Font = new System.Drawing.Font("Courier New", 12F); + this.button6.ForeColor = System.Drawing.Color.White; + this.button6.Location = new System.Drawing.Point(35, 361); + this.button6.Name = "button6"; + this.button6.Size = new System.Drawing.Size(553, 28); + this.button6.TabIndex = 9; + this.button6.Text = "--"; + this.button6.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.button6.UseVisualStyleBackColor = true; + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Font = new System.Drawing.Font("Courier New", 12F, System.Drawing.FontStyle.Bold); + this.label1.ForeColor = System.Drawing.Color.Red; + this.label1.Location = new System.Drawing.Point(35, 144); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(498, 18); + this.label1.TabIndex = 10; + this.label1.Text = "GAME OVER: No death, this shouldn\'t show in game!"; + // + // SurviveTheDay + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.BackColor = System.Drawing.Color.Black; + this.Controls.Add(this.label1); + this.Controls.Add(this.button6); + this.Controls.Add(this.button5); + this.Controls.Add(this.button4); + this.Controls.Add(this.button3); + this.Controls.Add(this.button2); + this.Controls.Add(this.button1); + this.Controls.Add(this.time); + this.Controls.Add(this.words); + this.Name = "SurviveTheDay"; + this.Size = new System.Drawing.Size(635, 459); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + private System.Windows.Forms.Label words; + private System.Windows.Forms.Label time; + private System.Windows.Forms.Button button1; + private System.Windows.Forms.Button button2; + private System.Windows.Forms.Button button3; + private System.Windows.Forms.Button button4; + private System.Windows.Forms.Button button5; + private System.Windows.Forms.Button button6; + private System.Windows.Forms.Label label1; + } +} diff --git a/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs new file mode 100644 index 0000000..7140e7d --- /dev/null +++ b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs @@ -0,0 +1,25 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Drawing; +using System.Data; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace TimeHACK.OS.Win2K.Win2KApps +{ + public partial class SurviveTheDay : UserControl + { + public SurviveTheDay() + { + InitializeComponent(); + } + + private void typer(string newtxt) + { + words.Text = ""; + } + } +} diff --git a/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.resx b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.resx new file mode 100644 index 0000000..29dcb1b --- /dev/null +++ b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.resx @@ -0,0 +1,120 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, 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