| Age | Commit message (Collapse) | Author |
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**NJFKDSFKJNDSKFMKJEHILHIULHSLKFSDKJEINJFKIJBFIOWEHFIIOGUEYIUQEGIUHEKJLFNDKMNLFKBDNBCM**
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aww yeah baby
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Actually add some story!
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IT WORKS! IT WWOOOOORRRKKKSS!!! YOu can now use Thread.Sleep(); without
issues.
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# Conflicts:
# .vs/TimeHACK/v15/.suo
# TimeHACK.Engine/bin/Release/TimeHACK.Engine.dll
# TimeHACK.Engine/bin/Release/TimeHACK.Engine.pdb
# TimeHACK.Engine/obj/Release/CoreCompileInputs.cache
# TimeHACK.Engine/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache
# TimeHACK.Engine/obj/Release/TimeHACK.Engine.csproj.GenerateResource.Cache
# TimeHACK.Engine/obj/Release/TimeHACK.Engine.csprojResolveAssemblyReference.cache
# TimeHACK.Engine/obj/Release/TimeHACK.Engine.dll
# TimeHACK.Engine/obj/Release/TimeHACK.Engine.pdb
# TimeHACK.Main/bin/Release/TimeHACK.Engine.dll
# TimeHACK.Main/bin/Release/TimeHACK.Engine.pdb
# TimeHACK.Main/bin/Release/TimeHACK.application
# TimeHACK.Main/bin/Release/TimeHACK.exe
# TimeHACK.Main/bin/Release/TimeHACK.exe.manifest
# TimeHACK.Main/bin/Release/TimeHACK.pdb
# TimeHACK.Main/bin/Release/app.publish/TimeHACK.exe
# TimeHACK.Main/obj/Release/CoreCompileInputs.cache
# TimeHACK.Main/obj/Release/DesignTimeResolveAssemblyReferences.cache
# TimeHACK.Main/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache
# TimeHACK.Main/obj/Release/TimeHACK.Main.csproj.FileListAbsolute.txt
# TimeHACK.Main/obj/Release/TimeHACK.Main.csproj.GenerateResource.Cache
# TimeHACK.Main/obj/Release/TimeHACK.Main.csprojResolveAssemblyReference.cache
# TimeHACK.Main/obj/Release/TimeHACK.OS.Win95.Win95Apps.WinClassicIE4.resources
# TimeHACK.Main/obj/Release/TimeHACK.Properties.Resources.resources
# TimeHACK.Main/obj/Release/TimeHACK.WinClassicForms.WinClassicInstaller.resources
# TimeHACK.Main/obj/Release/TimeHACK.application
# TimeHACK.Main/obj/Release/TimeHACK.exe
# TimeHACK.Main/obj/Release/TimeHACK.exe.manifest
# TimeHACK.Main/obj/Release/TimeHACK.pdb
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repo: Improve gitignore and gitattributes
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The gitignore has been improved to ignore the following:
- IDE configuration for Visual Studio, VSCode, and Rider
- OS files for macOS, Linux, and Windows
The gitattributes has been improved to properly diff the following:
- Normalise line endings
- Common Files - .md, .png, etc
- C# Files
- Visual Studio Files
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yoy let's maek story
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Play the sound on a different thread, and BAM IT WORKS WOW YOY and also
link the threads so the main thread waits for the sound thread to end
something like that just look at Hack1.cs
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while its being worked on, you can access it via the internet connection
wizard in the start menu
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# Conflicts:
# TimeHACK.Main/obj/Release/CoreCompileInputs.cache
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Fixed Shutdown label in 98
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# Conflicts:
# .vs/TimeHACK/v15/.suo
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Merge conflicts...
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compile plz appveyor
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yoy
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hell yeah
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There is now a save troubleshooter that checks your save files if they
can't load! Also, it checks what OS to load on startup of the game!
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Revamped Alex's Wibdows Explorer, added an about page, and minor start
menu changes, (Changing NotePad to Notepad, Shutdown... to Shut Down...)
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It also has a File Open and File Save thing configured for the Notepad
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add arg so th can work on wine without crashing (hopefully)
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IT'S NOT FINISHED!!!!!!!!
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yoy
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IE4 finally getting overhauled (soon) and starting FTP client for story
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