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Diffstat (limited to 'TimeHACK.Main/Properties/Resources.Designer.cs')
-rw-r--r--TimeHACK.Main/Properties/Resources.Designer.cs44
1 files changed, 44 insertions, 0 deletions
diff --git a/TimeHACK.Main/Properties/Resources.Designer.cs b/TimeHACK.Main/Properties/Resources.Designer.cs
index b6d3fcf..ffe7f8f 100644
--- a/TimeHACK.Main/Properties/Resources.Designer.cs
+++ b/TimeHACK.Main/Properties/Resources.Designer.cs
@@ -237,6 +237,50 @@ namespace TimeHACK.Properties {
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
+ internal static System.IO.UnmanagedMemoryStream std_beep {
+ get {
+ return ResourceManager.GetStream("std_beep", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
+ /// </summary>
+ internal static System.IO.UnmanagedMemoryStream std_gobeep {
+ get {
+ return ResourceManager.GetStream("std_gobeep", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to {
+ /// &quot;start&quot;: {
+ /// &quot;time&quot;: &quot;4:00 AM&quot;,
+ /// &quot;txt&quot;: &quot;You are laying in bed surrounded by darkness. You look to your right and see in big red numbers 4:00 AM displayed on your alarm clock.&quot;,
+ /// &quot;over&quot;: false,
+ /// &quot;overtxt&quot;: &quot;&quot;,
+ /// &quot;btn1txt&quot;: &quot;Get Out Of Bed&quot;,
+ /// &quot;btn1tag&quot;: &quot;inthedark&quot;,
+ /// &quot;btn2txt&quot;: &quot;Sleep Until 8:00 AM&quot;,
+ /// &quot;btn2tag&quot;: &quot;snooze&quot;,
+ /// &quot;btn3txt&quot;: &quot;Turn On The Alarm Clock Radio&quot;,
+ /// &quot;btn3tag&quot;: &quot;theradio&quot;,
+ /// &quot;btn4txt&quot;: &quot;&quot;,
+ /// &quot;btn4tag&quot;: &quot;&quot;,
+ /// &quot;btn5txt&quot;: &quot;&quot;,
+ /// &quot;btn5tag&quot;: &quot;&quot;
+ /// },
+ /// &quot;inthe [rest of string was truncated]&quot;;.
+ /// </summary>
+ internal static string std_story {
+ get {
+ return ResourceManager.GetString("std_story", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
+ /// </summary>
internal static System.IO.UnmanagedMemoryStream tada {
get {
return ResourceManager.GetStream("tada", resourceCulture);