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path: root/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs
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Diffstat (limited to 'TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs')
-rw-r--r--TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs86
1 files changed, 84 insertions, 2 deletions
diff --git a/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs
index 7140e7d..f4b199f 100644
--- a/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs
+++ b/TimeHACK.Main/OS/Win2K/Win2KApps/SurviveTheDay.cs
@@ -7,6 +7,9 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
+using System.Media;
+using System.Threading;
+using Newtonsoft.Json.Linq;
namespace TimeHACK.OS.Win2K.Win2KApps
{
@@ -17,9 +20,88 @@ namespace TimeHACK.OS.Win2K.Win2KApps
InitializeComponent();
}
- private void typer(string newtxt)
+ private void typer(string newtxt, string overtxt, bool over)
{
- words.Text = "";
+ SoundPlayer beep = new SoundPlayer(Properties.Resources.std_beep);
+ SoundPlayer overbeep = new SoundPlayer(Properties.Resources.std_gobeep);
+ this.Invoke(new Action(() =>
+ {
+ words.Text = "";
+ gameoverlbl.Text = "";
+ gameoverlbl.Show();
+ }));
+
+ foreach (char c in newtxt)
+ {
+ this.Invoke(new Action(() =>
+ {
+ words.Text += c;
+ }));
+ beep.Play();
+ Thread.Sleep(40);
+ }
+
+ if (over)
+ {
+ Thread.Sleep(200);
+ foreach (char c in overtxt)
+ {
+ this.Invoke(new Action(() =>
+ {
+ gameoverlbl.Text += c;
+ }));
+ overbeep.Play();
+ Thread.Sleep(150);
+ }
+ }
+ this.Invoke(new Action(() =>
+ {
+ if ((string)button1.Tag != "") button1.Show();
+ if ((string)button2.Tag != "") button2.Show();
+ if ((string)button3.Tag != "") button3.Show();
+ if ((string)button4.Tag != "") button4.Show();
+ if ((string)button5.Tag != "") button5.Show();
+ }));
+ }
+
+ private void choice_click(object sender, EventArgs e)
+ {
+ Button btn = sender as Button;
+
+ if (btn.Tag == null | (string)btn.Tag == "") return;
+ if ((string)btn.Tag == "quit")
+ {
+ this.ParentForm.Close();
+ return;
+ }
+
+ JObject story = JObject.Parse(Properties.Resources.std_story);
+ JToken path = story[(string)btn.Tag];
+
+ button1.Text = (string)path["btn1txt"];
+ button1.Tag = (string)path["btn1tag"];
+ button1.Hide();
+ button2.Text = (string)path["btn2txt"];
+ button2.Tag = (string)path["btn2tag"];
+ button2.Hide();
+ button3.Text = (string)path["btn3txt"];
+ button3.Tag = (string)path["btn3tag"];
+ button3.Hide();
+ button4.Text = (string)path["btn4txt"];
+ button4.Tag = (string)path["btn4tag"];
+ button4.Hide();
+ button5.Text = (string)path["btn5txt"];
+ button5.Tag = (string)path["btn5tag"];
+ button5.Hide();
+
+ time.Text = (string)path["time"];
+
+ var t = new Thread(new ThreadStart(() =>
+ {
+ typer((string)path["txt"], (string)path["overtxt"], (bool)path["over"]);
+ }));
+ t.IsBackground = true;
+ t.Start();
}
}
}