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-rw-r--r--Histacom2/GlobalPrograms/WinClassicNotepad.cs20
1 files changed, 13 insertions, 7 deletions
diff --git a/Histacom2/GlobalPrograms/WinClassicNotepad.cs b/Histacom2/GlobalPrograms/WinClassicNotepad.cs
index 1a58d8e..de838e0 100644
--- a/Histacom2/GlobalPrograms/WinClassicNotepad.cs
+++ b/Histacom2/GlobalPrograms/WinClassicNotepad.cs
@@ -100,16 +100,21 @@ namespace Histacom2.GlobalPrograms
private void saveToolStripMenuItem_Click(object sender, EventArgs e)
{
- if (CurrentFilePath == "")
+ try
{
- // We aren't in a file right now
+ if (CurrentFilePath == "")
+ {
+ // We aren't in a file right now
- SaveAs();
- } else {
+ SaveAs();
+ }
+ else
+ {
- File.Delete(CurrentFilePath);
- SaveSystem.CreateWindowsFile(new FileInfo(CurrentFilePath).Directory.FullName, CurrentFilePath.Split('\\').Last(), mainText.Text, 12, mainText.Text.Length);
- }
+ File.Delete(CurrentFilePath);
+ SaveSystem.CreateWindowsFile(new FileInfo(CurrentFilePath).Directory.FullName, CurrentFilePath.Split('\\').Last(), mainText.Text, 12, mainText.Text.Length);
+ }
+ } catch { } // This try catch loop was added due the game crashing if the desktop is updating the same time the notepad is saving... which I got!
}
void SaveAs()
@@ -118,6 +123,7 @@ namespace Histacom2.GlobalPrograms
{
ActivateSaveFileDialog(".txt");
string selectedPath = Program.OpenFileExplorerAsDialogAndReturnGivenPath();
+ DeactivateFileDialog();
if (selectedPath != "")
{