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| author | lempamo <[email protected]> | 2017-06-20 17:21:27 -0400 |
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| committer | lempamo <[email protected]> | 2017-06-20 17:21:27 -0400 |
| commit | fc728100a39bff88215b0b21602afbda9ff6b00b (patch) | |
| tree | 5d99edd1c5320dc47872a829306a02641577543c /README.md | |
| parent | e83df06641d130fb979b562ab74e284f5952c9e0 (diff) | |
| parent | ffc4a480f23e38d58a3b4c940e3045237835a342 (diff) | |
| download | histacom2-fc728100a39bff88215b0b21602afbda9ff6b00b.tar.gz histacom2-fc728100a39bff88215b0b21602afbda9ff6b00b.tar.bz2 histacom2-fc728100a39bff88215b0b21602afbda9ff6b00b.zip | |
Merge remote-tracking branch 'refs/remotes/TimeHACKDevs/master'
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 1 |
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@@ -8,6 +8,7 @@ TimeHACK is a C# version of the PC game Histacom, released by 12padams in 2010. Here are some of our goals: * Get TimeHACK to the same playable state that Histacom's in and beyond. * Write a new engine and make an API so that you can easily develop your own applications. +* Get HTML working ## Building TimeHACK is currently being developed in Microsoft Visual Studio 2017. Visual Studio 2015 has also been proven to work. If you are using a different IDE, please do so with caution. We cannot guarantee the stability of other IDEs. |
