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| author | lempamo <[email protected]> | 2017-06-15 00:14:05 +0000 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-06-15 00:14:05 +0000 |
| commit | 792f4072159f24f6c3e1100d018f4aaf512d659b (patch) | |
| tree | 1ee7b9556e480eecd07f0954bb23e6165e6eaf77 /README.md | |
| parent | a430ef0e25ec401c0d42e1e3944eb35c09a0c519 (diff) | |
| parent | 92f1b7b926777c4ddca622b1983994b39332f68e (diff) | |
| download | histacom2-792f4072159f24f6c3e1100d018f4aaf512d659b.tar.gz histacom2-792f4072159f24f6c3e1100d018f4aaf512d659b.tar.bz2 histacom2-792f4072159f24f6c3e1100d018f4aaf512d659b.zip | |
Merge pull request #93 from STTADev/master
font fix
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -8,6 +8,7 @@ TimeHACK is a C# version of the PC game Histacom, released by 12padams in 2010. Here are some of our goals: * Get TimeHACK to the same playable state that Histacom's in and beyond. * Write a new engine and make an API so that you can easily develop your own applications. +* Get HTML working ## Building TimeHACK is currently being developed in Microsoft Visual Studio 2017. Visual Studio 2015 has also been proven to work. If you are using a different IDE, please do so with caution. We cannot guarantee the stability of other IDEs. |
