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authorlempamo <[email protected]>2017-08-22 20:44:03 -0400
committerlempamo <[email protected]>2017-08-22 20:44:03 -0400
commit99fef5c57360f07259fc86f433bed8a9ab59c48e (patch)
tree7b6bd1bc591dd2fdbcb11313901aca898f552a2c
parent085ae85fd59c87df05e8f58009f04cdfc2bd7d8d (diff)
downloadhistacom2-99fef5c57360f07259fc86f433bed8a9ab59c48e.tar.gz
histacom2-99fef5c57360f07259fc86f433bed8a9ab59c48e.tar.bz2
histacom2-99fef5c57360f07259fc86f433bed8a9ab59c48e.zip
gtn things
-rw-r--r--TimeHACK.Engine/TimeHACK.Engine.csproj12
-rw-r--r--TimeHACK.Engine/UI/ClassicButton.Designer.cs91
-rw-r--r--TimeHACK.Engine/UI/ClassicButton.cs58
-rw-r--r--TimeHACK.Engine/UI/ClassicButton.resx120
-rw-r--r--TimeHACK.Engine/UI/IProgressBar.cs (renamed from TimeHACK.Main/UI/IProgressBar.cs)0
-rw-r--r--TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.Designer.cs125
-rw-r--r--TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.cs20
-rw-r--r--TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.resx120
-rw-r--r--TimeHACK.Main/Properties/Resources.Designer.cs60
-rw-r--r--TimeHACK.Main/Properties/Resources.resx18
-rw-r--r--TimeHACK.Main/Resources/ButtonPattern.pngbin0 -> 165 bytes
-rw-r--r--TimeHACK.Main/Resources/GuessTheNumber/GTN95_Check.pngbin0 -> 308 bytes
-rw-r--r--TimeHACK.Main/Resources/GuessTheNumber/GTN95_CheckClicked.pngbin0 -> 314 bytes
-rw-r--r--TimeHACK.Main/Resources/GuessTheNumber/GTN95_Higher.pngbin0 -> 363 bytes
-rw-r--r--TimeHACK.Main/Resources/GuessTheNumber/GTN95_Restart.pngbin0 -> 376 bytes
-rw-r--r--TimeHACK.Main/Resources/GuessTheNumber/GTN95_RestartClicked.pngbin0 -> 377 bytes
-rw-r--r--TimeHACK.Main/TimeHACK.Main.csproj18
17 files changed, 639 insertions, 3 deletions
diff --git a/TimeHACK.Engine/TimeHACK.Engine.csproj b/TimeHACK.Engine/TimeHACK.Engine.csproj
index f326107..056d4dc 100644
--- a/TimeHACK.Engine/TimeHACK.Engine.csproj
+++ b/TimeHACK.Engine/TimeHACK.Engine.csproj
@@ -78,6 +78,15 @@
<DependentUpon>WinClassic.cs</DependentUpon>
</Compile>
<Compile Include="Theme.cs" />
+ <Compile Include="UI\ClassicButton.cs">
+ <SubType>UserControl</SubType>
+ </Compile>
+ <Compile Include="UI\ClassicButton.Designer.cs">
+ <DependentUpon>ClassicButton.cs</DependentUpon>
+ </Compile>
+ <Compile Include="UI\IProgressBar.cs">
+ <SubType>Component</SubType>
+ </Compile>
<Compile Include="WindowManager.cs" />
<Compile Include="MessageParser.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
@@ -104,6 +113,9 @@
<EmbeddedResource Include="Template\WinClassic.resx">
<DependentUpon>WinClassic.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="UI\ClassicButton.resx">
+ <DependentUpon>ClassicButton.cs</DependentUpon>
+ </EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Content Include="Resources\chord.wav" />
diff --git a/TimeHACK.Engine/UI/ClassicButton.Designer.cs b/TimeHACK.Engine/UI/ClassicButton.Designer.cs
new file mode 100644
index 0000000..b6033b2
--- /dev/null
+++ b/TimeHACK.Engine/UI/ClassicButton.Designer.cs
@@ -0,0 +1,91 @@
+namespace TimeHACK.Engine.UI
+{
+ partial class ClassicButton
+ {
+ /// <summary>
+ /// Required designer variable.
+ /// </summary>
+ private System.ComponentModel.IContainer components = null;
+
+ /// <summary>
+ /// Clean up any resources being used.
+ /// </summary>
+ /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Component Designer generated code
+
+ /// <summary>
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ /// </summary>
+ private void InitializeComponent()
+ {
+ this.borderpart = new System.Windows.Forms.Panel();
+ this.graystuff = new System.Windows.Forms.Panel();
+ this.lessgraystuff = new System.Windows.Forms.Label();
+ this.borderpart.SuspendLayout();
+ this.graystuff.SuspendLayout();
+ this.SuspendLayout();
+ //
+ // borderpart
+ //
+ this.borderpart.BackColor = System.Drawing.Color.White;
+ this.borderpart.Controls.Add(this.graystuff);
+ this.borderpart.Location = new System.Drawing.Point(0, 0);
+ this.borderpart.Name = "borderpart";
+ this.borderpart.Size = new System.Drawing.Size(99, 24);
+ this.borderpart.TabIndex = 0;
+ //
+ // graystuff
+ //
+ this.graystuff.BackColor = System.Drawing.Color.Gray;
+ this.graystuff.Controls.Add(this.lessgraystuff);
+ this.graystuff.Location = new System.Drawing.Point(1, 1);
+ this.graystuff.Name = "graystuff";
+ this.graystuff.Size = new System.Drawing.Size(98, 23);
+ this.graystuff.TabIndex = 0;
+ //
+ // lessgraystuff
+ //
+ this.lessgraystuff.BackColor = System.Drawing.Color.Silver;
+ this.lessgraystuff.Location = new System.Drawing.Point(0, 0);
+ this.lessgraystuff.Margin = new System.Windows.Forms.Padding(0);
+ this.lessgraystuff.Name = "lessgraystuff";
+ this.lessgraystuff.Size = new System.Drawing.Size(97, 22);
+ this.lessgraystuff.TabIndex = 0;
+ this.lessgraystuff.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
+ this.lessgraystuff.Paint += new System.Windows.Forms.PaintEventHandler(this.lessgraystuff_Paint);
+ //
+ // ClassicButton
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.BackColor = System.Drawing.Color.Black;
+ this.Controls.Add(this.borderpart);
+ this.Name = "ClassicButton";
+ this.Size = new System.Drawing.Size(100, 25);
+ this.Paint += new System.Windows.Forms.PaintEventHandler(this.ClassicButton_Paint);
+ this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.ClassicButton_MouseDown);
+ this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.ClassicButton_MouseUp);
+ this.Resize += new System.EventHandler(this.ClassicButton_Resize);
+ this.borderpart.ResumeLayout(false);
+ this.graystuff.ResumeLayout(false);
+ this.ResumeLayout(false);
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.Panel borderpart;
+ private System.Windows.Forms.Panel graystuff;
+ private System.Windows.Forms.Label lessgraystuff;
+ }
+}
diff --git a/TimeHACK.Engine/UI/ClassicButton.cs b/TimeHACK.Engine/UI/ClassicButton.cs
new file mode 100644
index 0000000..e61b564
--- /dev/null
+++ b/TimeHACK.Engine/UI/ClassicButton.cs
@@ -0,0 +1,58 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Drawing;
+using System.Data;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace TimeHACK.Engine.UI
+{
+ public partial class ClassicButton : UserControl
+ {
+ public ClassicButton()
+ {
+ InitializeComponent();
+ }
+
+ private void ClassicButton_SizeChanged(object sender, EventArgs e)
+ {
+
+ }
+
+ private void ClassicButton_MouseDown(object sender, MouseEventArgs e)
+ {
+ this.BackColor = Color.White;
+ borderpart.BackColor = Color.Black;
+ lessgraystuff.Location = new Point(1, 1);
+ }
+
+ private void ClassicButton_Paint(object sender, PaintEventArgs e)
+ {
+ e.Graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.SingleBitPerPixelGridFit;
+ base.OnPaint(e);
+ }
+
+ private void lessgraystuff_Paint(object sender, PaintEventArgs e)
+ {
+ e.Graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.SingleBitPerPixelGridFit;
+ base.OnPaint(e);
+ }
+
+ private void ClassicButton_MouseUp(object sender, MouseEventArgs e)
+ {
+ this.BackColor = Color.Black;
+ borderpart.BackColor = Color.White;
+ lessgraystuff.Location = new Point(0, 0);
+ }
+
+ private void ClassicButton_Resize(object sender, EventArgs e)
+ {
+ borderpart.Size = new Size(this.Width - 1, this.Height - 1);
+ graystuff.Size = new Size(this.Width - 2, this.Height - 2);
+ lessgraystuff.Size = new Size(this.Width - 3, this.Height - 3);
+ }
+ }
+} \ No newline at end of file
diff --git a/TimeHACK.Engine/UI/ClassicButton.resx b/TimeHACK.Engine/UI/ClassicButton.resx
new file mode 100644
index 0000000..1af7de1
--- /dev/null
+++ b/TimeHACK.Engine/UI/ClassicButton.resx
@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+</root> \ No newline at end of file
diff --git a/TimeHACK.Main/UI/IProgressBar.cs b/TimeHACK.Engine/UI/IProgressBar.cs
index d16debf..d16debf 100644
--- a/TimeHACK.Main/UI/IProgressBar.cs
+++ b/TimeHACK.Engine/UI/IProgressBar.cs
diff --git a/TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.Designer.cs b/TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.Designer.cs
new file mode 100644
index 0000000..1c3190f
--- /dev/null
+++ b/TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.Designer.cs
@@ -0,0 +1,125 @@
+namespace TimeHACK.OS.Win95.Win95Apps
+{
+ partial class GuessTheNumber
+ {
+ /// <summary>
+ /// Required designer variable.
+ /// </summary>
+ private System.ComponentModel.IContainer components = null;
+
+ /// <summary>
+ /// Clean up any resources being used.
+ /// </summary>
+ /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Component Designer generated code
+
+ /// <summary>
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ /// </summary>
+ private void InitializeComponent()
+ {
+ this.label1 = new System.Windows.Forms.Label();
+ this.label2 = new System.Windows.Forms.Label();
+ this.textBox1 = new System.Windows.Forms.TextBox();
+ this.pictureBox1 = new System.Windows.Forms.PictureBox();
+ this.pictureBox2 = new System.Windows.Forms.PictureBox();
+ this.pictureBox3 = new System.Windows.Forms.PictureBox();
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).BeginInit();
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBox3)).BeginInit();
+ this.SuspendLayout();
+ //
+ // label1
+ //
+ this.label1.AutoSize = true;
+ this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
+ this.label1.Location = new System.Drawing.Point(20, 10);
+ this.label1.Name = "label1";
+ this.label1.Size = new System.Drawing.Size(224, 13);
+ this.label1.TabIndex = 0;
+ this.label1.Text = "I am thinking of a number between 1 and 100.";
+ //
+ // label2
+ //
+ this.label2.AutoSize = true;
+ this.label2.Location = new System.Drawing.Point(16, 36);
+ this.label2.Name = "label2";
+ this.label2.Size = new System.Drawing.Size(40, 13);
+ this.label2.TabIndex = 1;
+ this.label2.Text = "Guess:";
+ //
+ // textBox1
+ //
+ this.textBox1.Location = new System.Drawing.Point(58, 33);
+ this.textBox1.MaxLength = 3;
+ this.textBox1.Name = "textBox1";
+ this.textBox1.Size = new System.Drawing.Size(33, 20);
+ this.textBox1.TabIndex = 2;
+ //
+ // pictureBox1
+ //
+ this.pictureBox1.BackgroundImage = global::TimeHACK.Properties.Resources.GTN95_Check;
+ this.pictureBox1.Location = new System.Drawing.Point(191, 30);
+ this.pictureBox1.Name = "pictureBox1";
+ this.pictureBox1.Size = new System.Drawing.Size(55, 27);
+ this.pictureBox1.TabIndex = 3;
+ this.pictureBox1.TabStop = false;
+ //
+ // pictureBox2
+ //
+ this.pictureBox2.Location = new System.Drawing.Point(97, 31);
+ this.pictureBox2.Name = "pictureBox2";
+ this.pictureBox2.Size = new System.Drawing.Size(88, 24);
+ this.pictureBox2.TabIndex = 4;
+ this.pictureBox2.TabStop = false;
+ //
+ // pictureBox3
+ //
+ this.pictureBox3.BackgroundImage = global::TimeHACK.Properties.Resources.GTN95_Restart;
+ this.pictureBox3.Location = new System.Drawing.Point(19, 62);
+ this.pictureBox3.Name = "pictureBox3";
+ this.pictureBox3.Size = new System.Drawing.Size(227, 23);
+ this.pictureBox3.TabIndex = 5;
+ this.pictureBox3.TabStop = false;
+ //
+ // GuessTheNumber
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.BackColor = System.Drawing.Color.Silver;
+ this.Controls.Add(this.pictureBox3);
+ this.Controls.Add(this.pictureBox2);
+ this.Controls.Add(this.pictureBox1);
+ this.Controls.Add(this.textBox1);
+ this.Controls.Add(this.label2);
+ this.Controls.Add(this.label1);
+ this.Name = "GuessTheNumber";
+ this.Size = new System.Drawing.Size(268, 100);
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).EndInit();
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBox3)).EndInit();
+ this.ResumeLayout(false);
+ this.PerformLayout();
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.Label label1;
+ private System.Windows.Forms.Label label2;
+ private System.Windows.Forms.TextBox textBox1;
+ private System.Windows.Forms.PictureBox pictureBox1;
+ private System.Windows.Forms.PictureBox pictureBox2;
+ private System.Windows.Forms.PictureBox pictureBox3;
+ }
+}
diff --git a/TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.cs b/TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.cs
new file mode 100644
index 0000000..112cb93
--- /dev/null
+++ b/TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.cs
@@ -0,0 +1,20 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Drawing;
+using System.Data;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace TimeHACK.OS.Win95.Win95Apps
+{
+ public partial class GuessTheNumber : UserControl
+ {
+ public GuessTheNumber()
+ {
+ InitializeComponent();
+ }
+ }
+}
diff --git a/TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.resx b/TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.resx
new file mode 100644
index 0000000..1af7de1
--- /dev/null
+++ b/TimeHACK.Main/OS/Win95/Win95Apps/GuessTheNumber.resx
@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+</root> \ No newline at end of file
diff --git a/TimeHACK.Main/Properties/Resources.Designer.cs b/TimeHACK.Main/Properties/Resources.Designer.cs
index cbdc265..1ea1211 100644
--- a/TimeHACK.Main/Properties/Resources.Designer.cs
+++ b/TimeHACK.Main/Properties/Resources.Designer.cs
@@ -138,6 +138,16 @@ namespace TimeHACK.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
+ internal static System.Drawing.Bitmap ButtonPattern {
+ get {
+ object obj = ResourceManager.GetObject("ButtonPattern", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
internal static System.Drawing.Bitmap DCTheme_BG {
get {
object obj = ResourceManager.GetObject("DCTheme_BG", resourceCulture);
@@ -185,6 +195,56 @@ namespace TimeHACK.Properties {
}
/// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap GTN95_Check {
+ get {
+ object obj = ResourceManager.GetObject("GTN95_Check", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap GTN95_CheckClicked {
+ get {
+ object obj = ResourceManager.GetObject("GTN95_CheckClicked", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap GTN95_Higher {
+ get {
+ object obj = ResourceManager.GetObject("GTN95_Higher", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap GTN95_Restart {
+ get {
+ object obj = ResourceManager.GetObject("GTN95_Restart", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap GTN95_RestartClicked {
+ get {
+ object obj = ResourceManager.GetObject("GTN95_RestartClicked", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon Icon128x {
diff --git a/TimeHACK.Main/Properties/Resources.resx b/TimeHACK.Main/Properties/Resources.resx
index b86487a..3dfc2cd 100644
--- a/TimeHACK.Main/Properties/Resources.resx
+++ b/TimeHACK.Main/Properties/Resources.resx
@@ -792,6 +792,24 @@
<data name="IE3_SwirlyThings" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\IE3\IE3_SwirlyThings.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
+ <data name="ButtonPattern" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\Resources\ButtonPattern.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="GTN95_Check" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\Resources\GuessTheNumber\GTN95_Check.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="GTN95_CheckClicked" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\Resources\GuessTheNumber\GTN95_CheckClicked.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="GTN95_Higher" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\Resources\GuessTheNumber\GTN95_Higher.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="GTN95_Restart" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\Resources\GuessTheNumber\GTN95_Restart.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="GTN95_RestartClicked" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\Resources\GuessTheNumber\GTN95_RestartClicked.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
<data name="IE3_BackHover" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\IE3\IE3_BackHover.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
diff --git a/TimeHACK.Main/Resources/ButtonPattern.png b/TimeHACK.Main/Resources/ButtonPattern.png
new file mode 100644
index 0000000..beb676d
--- /dev/null
+++ b/TimeHACK.Main/Resources/ButtonPattern.png
Binary files differ
diff --git a/TimeHACK.Main/Resources/GuessTheNumber/GTN95_Check.png b/TimeHACK.Main/Resources/GuessTheNumber/GTN95_Check.png
new file mode 100644
index 0000000..f522a01
--- /dev/null
+++ b/TimeHACK.Main/Resources/GuessTheNumber/GTN95_Check.png
Binary files differ
diff --git a/TimeHACK.Main/Resources/GuessTheNumber/GTN95_CheckClicked.png b/TimeHACK.Main/Resources/GuessTheNumber/GTN95_CheckClicked.png
new file mode 100644
index 0000000..590b0aa
--- /dev/null
+++ b/TimeHACK.Main/Resources/GuessTheNumber/GTN95_CheckClicked.png
Binary files differ
diff --git a/TimeHACK.Main/Resources/GuessTheNumber/GTN95_Higher.png b/TimeHACK.Main/Resources/GuessTheNumber/GTN95_Higher.png
new file mode 100644
index 0000000..6c059cf
--- /dev/null
+++ b/TimeHACK.Main/Resources/GuessTheNumber/GTN95_Higher.png
Binary files differ
diff --git a/TimeHACK.Main/Resources/GuessTheNumber/GTN95_Restart.png b/TimeHACK.Main/Resources/GuessTheNumber/GTN95_Restart.png
new file mode 100644
index 0000000..93bd9a6
--- /dev/null
+++ b/TimeHACK.Main/Resources/GuessTheNumber/GTN95_Restart.png
Binary files differ
diff --git a/TimeHACK.Main/Resources/GuessTheNumber/GTN95_RestartClicked.png b/TimeHACK.Main/Resources/GuessTheNumber/GTN95_RestartClicked.png
new file mode 100644
index 0000000..c70da96
--- /dev/null
+++ b/TimeHACK.Main/Resources/GuessTheNumber/GTN95_RestartClicked.png
Binary files differ
diff --git a/TimeHACK.Main/TimeHACK.Main.csproj b/TimeHACK.Main/TimeHACK.Main.csproj
index b70ee75..93748f1 100644
--- a/TimeHACK.Main/TimeHACK.Main.csproj
+++ b/TimeHACK.Main/TimeHACK.Main.csproj
@@ -138,6 +138,12 @@
<Compile Include="OS\Win2K\Win2KApps\SurviveTheDay.Designer.cs">
<DependentUpon>SurviveTheDay.cs</DependentUpon>
</Compile>
+ <Compile Include="OS\Win95\Win95Apps\GuessTheNumber.cs">
+ <SubType>UserControl</SubType>
+ </Compile>
+ <Compile Include="OS\Win95\Win95Apps\GuessTheNumber.Designer.cs">
+ <DependentUpon>GuessTheNumber.cs</DependentUpon>
+ </Compile>
<Compile Include="OS\Win95\Win95Apps\IE4Sites\12padams1998.cs">
<SubType>UserControl</SubType>
</Compile>
@@ -362,6 +368,9 @@
<EmbeddedResource Include="OS\Win2K\Win2KApps\SurviveTheDay.resx">
<DependentUpon>SurviveTheDay.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="OS\Win95\Win95Apps\GuessTheNumber.resx">
+ <DependentUpon>GuessTheNumber.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="OS\Win95\Win95Apps\IE4Sites\12padams1998.resx">
<DependentUpon>12padams1998.cs</DependentUpon>
</EmbeddedResource>
@@ -432,9 +441,6 @@
<EmbeddedResource Include="SaveDialogs\NewGameDialog.resx">
<DependentUpon>NewGameDialog.cs</DependentUpon>
</EmbeddedResource>
- <Compile Include="UI\IProgressBar.cs">
- <SubType>Component</SubType>
- </Compile>
<EmbeddedResource Include="OS\Win95\Win95.resx">
<DependentUpon>Win95.cs</DependentUpon>
<SubType>Designer</SubType>
@@ -526,6 +532,12 @@
<None Include="Resources\EndingPiracy.png" />
<None Include="Resources\AchievementMines.png" />
<None Include="Resources\distort1.wav" />
+ <None Include="Resources\GuessTheNumber\GTN95_Check.png" />
+ <None Include="Resources\GuessTheNumber\GTN95_CheckClicked.png" />
+ <None Include="Resources\GuessTheNumber\GTN95_Higher.png" />
+ <None Include="Resources\GuessTheNumber\GTN95_Restart.png" />
+ <None Include="Resources\GuessTheNumber\GTN95_RestartClicked.png" />
+ <None Include="Resources\ButtonPattern.png" />
<Content Include="Resources\Icon128x.ico" />
<None Include="Resources\ICTheme_BG.jpg" />
<None Include="Resources\IE3\IE3_SwirlyThings.png" />